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@Clematis_rupi
#スタチス_関係報告
海雄はなすさん(@ nasu_solanum )宅松伊響雅くんと元・先輩後輩になりました!近づいたり離れたり、でもお互いをよく知った二人です。
こちらもたくさん描かせていただいてます🙏
Nasu Farm Villege
「サブレちゃん」
#nasufarmvillege
#サブレちゃん
#イラスト
#キャラクターデザイン
@HeavensHero we'd have gotten Shisakura being peak, don't get me wrong I love the yuri Sakurider route it's just... Shirou sharing pain and tragedy with Sakura works insanely good, the meeting of two fates that shouldn't be... Nasu was so close to greatness
this hug fanart says everything
@jq0_wo I think so, a lot of Sakura stuff is horror-inspired and when I saw that Nasu quote I was like "ah yeah of course they look like this" (then summer BB)
I feel Nasu was a bit inspired on Alice, how her powers seem to come from her imagination and the fairy tale-inspired familiars
[Anniversary] Fate/EXTRA CCC released 10 years ago
It's a JRPG spin-off of the Fate series developed by imageepoch for PSP. Type-Moon composed the BGM, Nasu Kinoko acted as the lead writer, Wada Arco worked on character design, and Shaft animated the OP movie.
tsurune ep10
ยุคสงครามgenpeiศึกที่yashima ฝ่ายไทระเสียทีหนีฝ่ายมินาโมโตะขึ้นเรือไป ระหว่างนั้น ผญ.ฝ.ไทระเอาพัดวางบนยอดเสาท้าให้ฝ.มนมต ยิงให้โดน
nasu no yoichi เห็นก็ขี่ม้าลงทะเลยิงพัดตกในดอกเดียว ไทระกลัวจึงหนีไปdan no uraจนกลายเป็น ogi no mato taikai จนทุกวันนี้
#คิวโดไทยจิน
I still stand by the scene in the Tsukihime Remake where Shiki first looks at Arcueid under the moonlight being some of Nasu's best work. The way it was written in combination with the literal and metaphorical implications are just too good.
Nasu is gonna make me feel what I felt at the end of Hisui's route again, isn't he. Mio is giving too many tragic vibes.