Contemplating whether or not I should switch production of my small game to rpgmaker2003 instead of continuing to use Unity. Since trying to learn how to code is difficult. I have concerns though on how to convert the overworld map to a tile set and also sprite size limits.

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i have lots of experience with rpgmaker2003! its easy to get and relatively cheap, but there are other places you can find a free version. Its a little limited for specific actions but it does the job! I made some experimental stuff. the coding is just chronological scripting!

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It's and I'm late!
Every wednesday I'll draw a fan art of an indie game.

Today, check out Beetle Ninja, a RPGMaker2003 game made by
, where you have 2 weeks to save the world with help of lots of Ninjas to hire!

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The first seconds of Theia! The most famous made using in Italy.
A very long , an incredible plot, amazing animations and characters!

          

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Crum, an RPGMaker2003 asset pack for , is out!
🦖 160 monster parts
🍾 77 photos of food
🐸 64 animated 4 direction characters
😹 characters from Dilbert and 's Binky
🔊 27 sfx
🎵 9 songs by and i
🎲 much more
https://t.co/vLI1sG7CeR

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*quiet shrug* Hewwo, I'm Birb, i'm an artist and a gamedev (current program is rpgmaker2003), I make art, sometimes fanart and showcase assets related to my current projects. I also do commissions. *slides away* https://t.co/q1EUNVaeZF

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