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The first major game Fumie Kumatani was lead composer for was Nightshade, also known as Kunoichi -Shinobi-. Reusing the basic gameplay from 2002's Shinobi, this release instead stars a Kunoichi named Hibana. #RSIndividual
Having previously worked on NiGHTS, where the A-life system debuted, it seems fitting that Fumie Kumatani would get assigned to make all the Chao-related music in Sonic Adventure. #RSIndividual
Sonic Adventure 2 wasn't originally planned to be discussed this episode, but there was some time leftover, so Nicolaas Hamman rushed to add it in post. It does seem a good stop, since it's the game's 20th anniverary this year. #RSIndividual
Jun Senoue's first Sonic game as sound director was Sonic Adventure, the start of the second Sonic generation. It's likely the desire to have a new rock-focused soundtrack was what landed him the gig. #RSIndividual
The first series Jun Senoue was known for was the SEGASATURN football classic VICTORY GOAL. The very first VICTORY GOAL was developed at the same time as METAL HEAD on the 32X. Which soundtrack do you prefer? #RSIndividual
Jun Senoue was drawn towards live sound, so when he joined SEGA in 1993, he was mainly tasked with working on MEGA-CD games like Game on Kanzume and Formula One World Championship, Beyond the Limit. #RSIndividual
Nicolaas Hamman gets a bit sidetracked by RXN -RAIJIN- developer Gulti and their impressive lineup of SEGA-related shooters. #RSIndividual
Now we're into the big discussion block where we go over all the Milestone games that saw release on SEGA NAOMI arcades: CHAOSFIELD, RADIRGY, Karous and ILLMATIC ENVELOPE. #RSIndividual