This game is just so fucking beautiful. I like how technology has broadened the toolset for artists but I feel like people just don’t do this shit much anymore.

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We're learning to animate in Art Jam this month, so I made a little addy while playing with the toolset!

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Out of all the sculpting software out there I still find the minimalism of Sculptris to be one of the most appealing. It has just the right toolset for a quick doggo doodle while waiting for a render. What Is your favourite tool?

0 5

Easily Belle.

I love her design, consept and personality. She's so adorable and is a fun fish out of water character. She's the most unique character out of everybody.

Her finger toolset and understanding of robotics could make her a very useful ally to Sonic and friends.

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Chisel toolset including 10 precision tips made of tungsten high-speed steel valid for wood, soft metal, plastic and resin carving. The sturdy aluminium handle will allow you to easily swap out tips at your convenience.
https://t.co/Z25AWHjsve

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I’m into this. 2020 marked my first year really trying to get into building my artistic toolset. This has been going on since June! Really happy with how I’ve progressed in those six months and can’t wait to build my skills into 2021! https://t.co/wF1Ks1bvHl

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Also animating with AE was quite fun and our teacher mentioned about Duik toolset for AE. It would be also neat to learn to make stuff like this! https://t.co/Msg3oHn5Et

0 6

It's almost time! Tasha’s Cauldron of Everything will start to go live tonight on D&D Beyond at midnight EST with compendium & listings content. Character sheet options & integration with the toolset will be available in the morning with full team support! Thank you!

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Process

I’m still learning on the limited toolset of procreate https://t.co/F992yAsPH0

0 2

A fully interactive CG toolset that not enough junior artists know about- https://t.co/1CTllQAW1n - Clarisse iFX is built by artists for artists, it is designed to simplify today’s complex creative workflows, empowering users with interactivity, speed and power over datasets cont

2 9

Things of beauty on this screen shot.
The new BREAKDOWNER proposed by amazing and by fantastic

Took this dumbass 35 minutes to learn ROTF including rig and animate with .
There is no reason to not have it in your toolset.

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I made this using ZBrush Core. Having a limited toolset is actualy good for coming up with new ideas as. I dont think I would have made this if I had of opened the full zbrush program tonight.

It needs a name.. What should I call it?

0 2

Them: "You play Corrin because you're horny and have a foot fetish."

Me: "I don't have a foot fetish, I play Corrin because her toolset complements my play style and makes the most sense to me."

Them: "Yeah but you still horny tho."

Me:

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And, ignoring that the nose is sticking out bc the toolset doesn't hide the body when editing meshes like this helmet, I made a recolor for Brian so I can make SDS Sims uwu

0 4

I've been playing with the DA:O toolset again, and of course I had to start with my favorite disaster family. Left is the vanilla head morphs, right is my mod. Isolde's skin texture and hair are external mods, but the rest is vanilla/my own tints

0 7

Even if the matchup is tougher--finding ways to express myself more within my chosen toolset makes me happier--and a winner by default in terms of sensibility. I'm playing my game. Win or lose.

0 10

on this character ,hmmm thats tricky ,if you need ideas how about how diives draws their lucario toolset

0 1

Hey! Thanks for setting this up. I was considering getting back into the fundamentals so I can actually learn how to paint, so I’m throwing my hat into the ring! Switching from illustration to indie game dev really underscores how important it is to have a more developed toolset.

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hi ! i’m lauren & i’m a non-binary lesbian illustrator and comics artist. schoolism would help me develop stronger environment design skills to help round out my toolset!

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