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Dweevils are unique in that dying won’t interrupt their current animation, unlike every other creature.
This means it’s possible for them to kill Pikmin even after they die.
You can also glitch them out into a zombie-like state where they are still moving around, but with 0 HP.
So far every Pikmin game has introduced a new spider-like creature. Pikmin gave us the Arachnorbs, 2 brought the Dweevils, 3 introduced the Acachnode, and Hey! has the Wracknids.
Although it is meant to be a calming space to view creatures in their natural habit, it is possible to kill several creatures in the Piklopedia.
Mandiblards will lose health in water, you can petrify a Crawmad and damage it with carrots, and Volatile Dweevils do be volatile.
its #weevilwednesday and here are some of the weevils in robes ive drawn
(1) Order in Disorder - a thread on ecosystems across time. Conservation is often very focused on the preservation of particular species, focusing often on what are considered "indicator" animals of a given ecosystem, be they pandas, elephants or rare weevils.
@onebadnoodle_ earwig and giraffe weevils are great ones
Everythin' on yer farm dead, you say?
Everythin' lookin' like it's a sack of shriveled up flesh and bone, you say?
Punctur' holes the size of yer wrist, you say?
Well I say you got yerself a case of the blood weevils.
Good luck 'n all with that.
~pen and ink, digital color