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26) Meine Mitbewohnerin hat mich angewiesen, unbedingt ihr Lieblingsspiel zu erwähnen: Edna bricht aus. Vom deutschen Developer Daedalic. Es ist ein Adventure-Game im Sinne von den alten Lucasarts Spielen.
You can play the demo for Voyage to The Stars. It was an official pitch, but it didn't go forward, so treat it as a fangame. Old-school #pixelart Lucasarts point and click
https://t.co/mzue04QN2b
At #LucasArts I #programmed 5 #adventuregames. #CurseOfMonkeyIsland #DayOfTheTentacle #FullThrottle #SamAndMaxHitTheRoad #TheDig. Of these, The Dig is the only one I know of without any #crashbugs. The thing is rock solid. But that watch-and-follow character logic was a pain!
Que levante la mano quien crea es esta es una de las #AventurasGraficas más locas de la historia, alguna resolución de los puzzles no tenía ningún sentido, aún así este #SamNMax #HitTheRoad me proporcionó tardes de diversión y carcajadas!
#Retrogames #PixelArt #LucasArts
RTX Red Rock (LucasArts, 2003): Art by @JHDargie
@CAlzmann Daiyu has really a Star Wars 1313 (LucasArts, canceled in 2013) feel. This game would have mainly take place in the level 1313, inside Coruscant.
The last two artworks by @designergus & @janurschel
Armed and Dangerous (Planet Moon Studios/LucasArts, 2003): Weapons
Excelentes y memorables ilustraciones pixel art de la mano de LucasArts. #retrogames #videogames
Completed The Secret of Monkey Island, a game I last beat decades ago. It has aged remarkably well, very irreverent and unique humour combined with that classic #LucasArts puzzle design.
I had such a blast I'm thinking of going straight into Full Throttle.
La historia de The Dig fue originalmente concebida por Spielberg como un capítulo de Cuentos Asombrosos. Gracias a que el presupuesto de filmación era demasiado alto para la época el guión terminó siendo adaptado para que LucasArts realizase esta fantástica aventura gráfica.
Meowny Skitavera
Based On: Manny Calavera
From: Grim Fandango by Lucasarts
Lucasarts games to be found where you might not expect them! LOOM for the TurboGrafx-CD and Zak McKraken for FM Towns.
I've played a hybrid version of Zak on SCUMMVM that blends the FM Towns 256 colour graphics and higher quality music with the DOS release.
@HolocronKeeper's LucasArts post has me thinking fondly of Star Wars Galactic Battlegrounds. I loved its concept art, but they only showcased a handful of units/structures. Is concept art of all the rest still saved? Just found some on @en_b's portfolio I'd never seen!
Art of Indiana Jones and the Emperor's Tomb (The Collective/LucasArts, 2003)
If anyone knows the artist, I'm interested.
The Force Unleashed (LucasArts, 2008): Force push/repulse, art by Greg Knight
The game may be TERRIBLE but the backgrounds in LucasArts The Dig (1995) go so fucking hard, and for what?