Wrote an dust shader today, takes into account occlusions from the top for added realism. Code: https://t.co/ha8xvcA6jI

8 22

WIP: Ambient Occlusion! Something for the year of the chickin'. https://t.co/4JIvnskrSn

0 0

Ambient occlusion pass is done! I ended up starting with a better process : ] Will be adding color and lighting soon

1 10

Instead of working on commissions samples, I ended up trying the ambient occlusion technique

0 4

Wonder Woman for her 75th Anniversary: Shading/Ambient Occlusion bastardization I do.
---
https://t.co/l2uvAg0hzI

0 0

How would you treat a TMD? Learn + here, for free: https://t.co/RlXx0IfIFR

4 2

Practicing ambient occlusion. The sketch was provided by our teacher and he said to paint on top of it

0 4

Trying to work out dynamic occlusion and cast shadow fade a lil more and I really can see a difference ;a; I'm happy

3 6

Wrapping up my diversion into '16 lighting upgrades, subtle character occlusion to ground them better, adds depth.

23 121

ああ、いやCullingGroupってOcclusionCullingのデータ使って「実際に見えてるのか」の情報が取れるのか。これなら色々と面白い事がありそう

11 36

Painting with Ambient Occlusion and Sub Surface Scattering https://t.co/iPryE980Ia

0 1

Quite liked these docks with some ambient occlusion — gives it a bit a of a popup book feel. ⚓️

8 29

实时渲染技术的跃进:TXAA (Temporal Anti-Aliasing)+DFAO(Distance Field Ambient Occlusion)

0 0

Beautiful tutorial on ambient occlusion from Jonathan Hamilton out today! Check it out here: http://t.co/SHykTHJbZa

0 5

Sneak peek: Here is the diver with his diffuse map with ambient occlusion baked in. Normal and spec maps to come.

0 0