Concept art for Sega's unreleased Virtua Hamster on the 32X. You can really tell the artist(s) were having fun here!

These were found in GamePro magazine's art archives, which were very generously gifted to us. One day we hope to have this all indexed and ready to be accessed!

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To celebrate new Atari 2600/7800 compendium, let's take a look at some great artwork for Sega's arcade ports. I really love the look Sega had for its Atari line of ports. The art style was great.

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Arabian Fight (Arcade, 1992). Running on Sega's System 32 hardware, the brawler uses Yu Suzuki's Super Scaler tech to pull off neat depth of field trickery. It also plays anime movie sequences directly over the game when using magic specials - a similar art style to Road Avenger.

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The second of two by of one of Sega's pre-#SonicTheHedgehog mascots, Alex Kidd!
(Alex Kidd belongs to .)

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God I really love Sega's late 90s-early 00s character designs, they exude this really strong groovy aura that's hard for me to explain.

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Catch the Wave Miku I drew to participate SEGA's Project Diva Mega Mix t-shirt design contest 😊

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It's Vectorman is a run and gun platformer released in 1995. This game pushed the Sega Genesis to it's limits with pre-rendered 3D models. This was Sega's answer to the Donkey Kong Country series. Who has played this one?

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Hey has it ever occur to you that maybe more people would support your Puzzle Rep instead of Sega's if you actually you know support it or make more games with them?

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My OC Noir dressed as SEGA's Yakuza series character

Kazuma Kiryu!

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I wish I had the time, energy, and foresight to make some cool ass drawing with a bunch of Dreamcast characters lookin' all cool but today snuck up on me. Happy 20th anniversary to SEGA's little ambitious thinking box and all of the amazing characters and games that came from it.

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Enjoy some concept and official art from Sega's Napple Tale on the Dreamcast

credit to and Eien ni Hen for translations

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1996 promo art of Dural in Sega's Virtua Fighter 3.

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Sega's fur patterns are pretty intense, so he tries to chill it out with some monochrome athletic clothes

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"Jeremy The Hybrid" (c) TheInspiredUmbreon
Sonic (C) SEGA

While making Jeremy, I've experimented with SEGA's way of shading their characters.
I will say, the way SEGA shades their characters is interesting and I've decided to use it for future art.

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Just some personal pieces featuring both my and my girlfriend's fursonas. In the latter pieces, the background used is a screen cap from Sega's Yakuza Kiwami series.

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So since SEGA's trying to make Cream unplayable in the new Sonic games, here's what I propose...

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Linda from Sega's 3D Beat'em'up "Spikeout"
Now colored! Hope you like it! ❤️

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