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@su35thunder2 自分がやったところではXMLった翼を胴体内に垂直に埋め込む、エレベーターとエルロンの動作を逆にする...などですね
他にもウィングレットを採用するのも手かも
most recent "progress"
currently im having trouble with how to handle hats
ive searched around and came to the conclusion that if the bone?? or something for hats was in an animation xml or lua or even the scml file i could PROBABLY edit it
thing is i dont know where that is
This is my card rendering pipeline:
1) Each card is described in XML.
2) The card data is transformed into SVG using 2000 lines of handwritten template code.
3) A batch script uses Inkscape to generate cards in different image formats.
そうか、JSON形式(XML形式でもいいのかな?)で値を保存すれば、lacalStorageでひとつのkeyに複数の値を持たせることも可能になるのか。
http://t.co/cbx6CrC5Uf
Hippo Animator 2.6 is now available with XML and dragging. Check out this animal shape demo:
http://t.co/HFvniVAJAw