Earlier this week I saw someone point out Porygon might be based on Rubber Duck debugging and honestly that alone might make Porygon one of my favorite Pokémon ever now.

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yep. trying to make the designs more unique
also I hated Fresh and Bopeebo so I'll redo those two songs and maybe Dadbattle
The old versions will still be playable via debug

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When the debug draw hits *just right* 😘

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Boy, they sure did some heavy debugging on this.

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Issue 8 will be releasing tomorrow afternoon! In the meantime, enjoy the issue's Debug Mode strip! Pencils by irenerenu, inks/colors by Fours, letters by and writing by !

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For those keeping track, the famed FireBug tool launched v1.0 15yo ago this week. This transformational tool authored by , allowed for debugging a web page. In fact, it was the inspiration behind . (thread) 🧵

2007 post: https://t.co/3P2KP7OdsB

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Discord down? QUICK! Retweet Timmy Turner's mom's phat ass to help speed up the debug process!

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Finished an article on Ring Rage, a wrestling game that has the largest collection of debugging tools I've ever seen in a Taito game (so far). If you really want to pore over every little detail of this game, this article can show you how.

https://t.co/kt8LPrFIPy

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The 1929 - Photon Debugger! Legendary Saturday brings forth the first of the Tron Keyblades! So digitize your heart and make friends with some programs!

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Rain runoff simulator. Should help with figuring out what vegetation goes where. (The debug lines are based on where the water hits the sea)

It can also be used to paint streaks (shown with random colors in 3rd picture). Perhaps iron-y rock sediments could leave rusty trails?

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Just wow
For a while I've had an issue with the Bellflower enemies not doing their idle behavior. I finally figured out the issue. "Debugmode" was enabled, but because of all the changes I had done to the enemy behavior, everything else worked well and they just stood still

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様】
2体目失礼します😉😉
京都弁喋る男です。よろしくお願いします🏋️‍♂️ ✨

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Dragon Ball Advance Adventure loc proto/debug build:

Set "L BUTTON" to off in the in-game debug menu to access an object spawner function ("ENEMY BIRTH") by pressing L when outside the menu.

Hold R to configure, D-pad to move, and press A to spawn the object.

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確認いただけたので投稿します!
おバカですがよろしくお願いします🙏


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The article on Sonic Blast Man is finished! Included are a plethora of debugging features, an older design of SBM, two unused logos, an early English script, and leftover data from a prototype of Warrior Blade: Rastan Saga Episode III!

https://t.co/kdlNQfCXyl

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debugger投入します〜!
めちゃくちゃ友達いなさそうな性格にしといてアレですが遊んでもらえると嬉しいです🙏

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* During Rouxls Kaard's fight, you can modify the Trash Machine in Debug mode. However, when you change it to a duck, a special debug message will appear in the upper left corner of the screen.

Submitted by:

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CHAPTER/3 非日常編
【In debug Can't save】

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