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I just remembered an old online multiplayer browser game called Board Game Online.
First to the finishing tile wins. Has a lot of random mechanics. Hard to explain in a few words so please hit me up if you would be interested in trying it out as a group soon and I can help teach
Always glad to see a Traumatic Visions reprint. Visuals are beyond compare. And I just like it. Mana fixing early game, counters a bomb late game. Land cycling really is one of my fav mechanics.
1/5 Welcome #TEZOSPIRATES 🏴☠️ 666 randomly generated pirates, 78,125 possible visual combinations (not counting names). Traits rarity, ranks, unique burn mechanics.. what else?
👉🏻 https://t.co/T0sPDCO2BQ
#Tezos #NFTz @hicetnunc2000 #NFTCommunity
After 4 months of silence, I'm finally deploying a new build of Dungeoneer.
This project started as a tiny prototype of Zelda-Dungeon mechanics. It's now my primary long-term project.
https://t.co/pe3SFl0CVC
Happy Hamstack Day, ha ha remember when I was going to use this account regularly
I still genuinely like Homestuck and the lion’s share of the characters and story beats and mechanics. I like the friends I met through Homestuck much more. Here is a sentry worm
I'm enjoying this game, really feels like the classic Abe experience with some new gameplay mechanics. I grew up playing Abe so being able to play a brand new Abe game made me so happy.
@ClanOConall @crazyoysterdevs @CarlosGHeron @UltBombSquad @r1kgames @MacBiskwi @GamesOath @HelloJackTseng @_ldd @tony_stgermain @Launay_Florian_ Thank you for the mention!
We're almost done designing the base for our dialog facial-expressions system.
Tomorrow I'll implement it and finally return to creating combat mechanics.
Coding passion intensifies!
@TheJWittz Card game wise there’s a new TCG called Flesh and Blood that’s been growing since 2019.
A fantasy based hero fighter where you get to choose a hero, class and equipment.
It’s got a lot of good mechanics.
Plus the Devs are independent and would probably be game for a partnership.
@rexthedogge Championship Sprint and Super Sprint (same game, different tracks), were like Arkanoid: Took an old concept, gave it a new splash of paint, power-up's and modern game mechanics. And the result was pretty darned addictive. 👍 The thing the home ports lacked was the spinning wheel.
Reading up on it, it was made outside Epyx, by Novatrade, and published by Epyx. So it's no surprise some of the original feel is gone. The amazing thing is they rebuilt the whole thing from scratch. No IM1 code. So I'm impressed. They really nailed our athletic hero's mechanics.
Bleach antagonists are like Quantum Mechanics.
Aizen: I'm above your understanding.
Tsukishima: If you didn't remember your sword getting broken, did it really happen? o.O
Yhwach: I am. But at the same time, I'm not 😏
Hopefully after two months I'll be cringing at this but for now I'm happy of how it turned out. Kind of. Okay back to Fluid Mechanics...
#callilust
Flat colors done! Still a lot of work to improve her more.
Since there is no hot drinks in Monster Hunter Rise, this is a commemoration of the drinks mechanics. Hope this don't affect the mechanic of the temperature in Rise.
#MonsterHunter #ClipStudioPaint
@PlutonForEver What do Maria-062 and Adriana-111 mean to you? I'd like to speak with you about what they can mean for the future of Halo.
Epic worlds. Beautiful cities. All standing upon memorable encounters and refreshing mechanics.
Creativity->Community->Opportunity. Let's speak at length!
Today we beat #FFXIV Stormblood!
I'm super pumped for tomorrow!
I really enjoyed the main story quests and overall dungeon mechanics. Best tanking experience of my life!
my #screenshotsaturday for the @PlayGotm jam i am - finally - testing a combat mechanics. this is something that I've been avoiding for some time and decided to test now.
#GodotEngine #gamedev #indiedev #gaming #games #videogames #webassembly #madewithgodot #godot #2d #indiebr