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Coloring on a sketching app...
The lasso fill tool is nice, the colors are limited to copic palettes. It's just fun to goof around drawing limitations from time to time.
I'm not saying that Sera's design does totally gel with what was previously established, but that's kinda my point; in what way is she NOT breaking the presumed limitations of a regional identity in League compared to say, Jinx and those before her?
Day 12: Larvesta
This suffered a bit from reference imitation, but I still love how floofy it came out. ❤️
If you haven't seen it yet, back in 2012~2015 I had a short-lived quest called Imitation Glass Flowers.
It's pretty much been canceled, but I archived it just to make sure it was accessible somewhere.
You can check it out if you want!
https://t.co/Qks0D0Dmff
Finally, a comparison of the original, PS1, and Sega CD versions. I'm not saying it's better than the original animation, but they did some unique work to make the most of the hardware limitations.
SixTONES YouTubeFanFest 2020
"ImitationRain / JAPONICA STYLE / NEW ERA” https://t.co/uolw67sgYF
Didn't know #pixelartday was a thing, so that's cool. Anyway, I like doing NES mockups(and other system mockups) and sprites that adhere to system limitations.
If there's one series that should be back and follow the steps of the Atelier series it's this one: Digimon Story.
The 2 titles were developed with the PS Vita in mind so while they're good they have limitations.
A new one developed with #NintendoSwitch in mind would be amazing!
#TheOwlHouse I’ve had a productive evening, posting nine panels (well, two were combined because of Twitter limitations/pacing reasons lol). Eda, not so much. Panels 9-11/~26.
The worm on a string was a familiar of Clotho
one of the three fates and spins the thread of fate
Gods and strong mythological figures created by humans are at least on par with strong monsters but have weird rules and limitations
hence the vague hints the worm could give you
@KIRUCHl Yo I'm Coreeno. I'm a pixel artist that draws a lot of Mega Man and usually adheres to NES limitations, but I've been recently dabbling with some other styles and games!
THERE SO CONCEPTS for FOTK adaptation
i managed to find a way to connect a few songs together !
but i'll keep that for later <3
characters are based of "Flight of the knife part1", "imitation of the sky" and "La madame on the moon" respectfully
*SixTONESアイコン024*
*京本大我*
「貴族達の狩衣」シリーズ
*Imitation Rain/Telephone/NEW WORLD*NAVIGATOR/You & I/love u.../Hysteria/JAPONICA STYLE/光る、兆し*NEW ERA
#teamSixTONESのフリー素材
後一人✨
*Imitation Rain/Telephone/NEW WORLD*NAVIGATOR/You & I/love u.../Hysteria/JAPONICA STYLE/光る、兆し*NEW ERA
*SixTONESヘッダー004*(途中)
To provide an example, Mega Man's sprite (left) was designed before his illustrations (right). This is because they had to experiment with the NES color palette & other limitations before they had something that was functional and looked good.
no new art but hey #sameartist
I love doing my imitation of the Jojo art style despite how painful it is while at the same time suck at anatomy in any other angle.
#ArtistOnTwitter #artph #art
Ko Takeuchi of #RhythmHeaven style imitation plus sketch
#art #ArtistOnTwitter #under500gang #OC
@afeites It is at best a pale imitation of the official Bella Artwork by @fablepaint and @spookychan, which is itself inspired by the iconic "What's Opera, Doc?" by Chuck Jones.