画質 高画質

🦋 𝗣𝗿𝗼𝗰𝗿𝗲𝗮𝘁𝗲 𝗕𝗿𝘂𝘀𝗵 🦋
บรัชสีไม้ meo
+ 10 Brush
+ 4 Paper texture

- 69 บาท ราคาเดียว

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🛍 𝐋𝐢𝐧𝐞 𝐬𝐡𝐨𝐩 : https://t.co/7dRKkpEiSP
💬 𝐋𝐢𝐧𝐞 𝐜𝐡𝐚𝐭 : https://t.co/pgwXgwzQ8i

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Testing out a paper texture plus white outlines, makes for a pretty good Paper Mario mockup.

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i ended up going with the texture on the left for the final look, but i feel like I want something that looks more like the second image.
the only reason i didn't go with the second image was because the sharp edges made the fire look too chaotic..and idk how to fix it atm

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wanted to have some color and texture

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Not exactly what I wanted (Krita still lacks a proper texturing tool, similar to what CSP had), but will be sufficient, especially for now.

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another texture , another artstyle 😶‍🌫️

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it's not what u all followed me for but I helped edit a vrchat model :-]

I gave it a new hair style, new accessories, and a completely new texture! first time making something in this style. the shading was fun to paint!

Original mode by https://t.co/uddOpwqmFF !

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Some non-final flat colors. Currently struggling with figuring out how I should import textures into Krita.

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AT i did for ! 🌹
ily so much toon ty for this experience ;w; ! also;;; i figured out that sai has textures ??? i will experiment with them more >:)

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I love the way Shibuya Marble Texture rpg draws Gentaro sm

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hi there.
i've been doing a bunch of 3d models and texturing and concept art for my indie game im making.
im a multidisciplinary artist so i do a load of stuffs.
these are not AI, i made the models and textures myself and drawings.

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An underwater picture book that focuses on texture, colors, and shape as the marine creatures' features are described. The author created colorful illustrations through vibrant ink paintings.

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ARTIST SPOTLIGHT⁠
⁠
"South African-born, fine art botanical photographer from Nelson, Marina de Wit uses natural light, texture, and vibrant colors to create her ethereal photographs of flowers.

Website https://t.co/mnadQzzJVs
IG https://t.co/BGNe57Pnlm

 

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I'm stupah! A 3d artist with product visualization experience as well as experience in modeling/texturing for stylized games work.

https://t.co/rG3h1L177g
Contact: jbqalves.com

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to issue 106 (March 2014) when illustrator created our mystical cover image and workshop, mixing traditional and Photoshop techniques. Inside, Wylie showed her process from quick thumbnail development and establishing accent colours to creating textures.

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After almost 1 years of work on this game I finally finished ...and my god this is one of the biggest project 14k texture .

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some recent retextures i've been working on! they're very fun for me to do, would you guys be interested in me opening some slots for these soon?

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とりあえずネガティブプロンプト用のTextual Inversionのembeddings学習できた。
ACertaintyで、ネガティブプロンプトなし、通常のネガティブプロンプト、TIのembeddings使用、両者の併用。

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It’s fun to compare the non textured versions of my work especially when the final illo looks drastically different to the early stages.

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I created a texture that can be used as a base layer.
https://t.co/MJVib2pgk1

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