Did a drew in a call with the manzz inbetween doing schoolwork. This started off going to be late 90s but ended up horrifically y2k lmaoo oh well enjoy!

RTs appreciated!!!

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I'm a little late but finally got the perfect bois ✨ My two moods are shiny blue y2k cool kid and dark anime edgelord

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chlomaのY2K Anorakと合わせてみた👾
https://t.co/9TRre5DCQ8
https://t.co/aA2JldlvTy
パーカーでVRoid WEAR出ないかな~

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hi, i'm dozo, an 18 year old, pansexual, genderfluid artist. i like quake, the Y2K aesthetic, and character design. here are my links:
https://t.co/gZPVt3IQOZ
https://t.co/9ryzv03VnE

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[ cw: blood, explosives. magnus archives spoilers ]

gertrude robinson, at various points in her life. i dream of a 70's office bureaucracy + monster hunter show that follows her into y2k and beyond

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i always feel like y2k cyber-aesthetic has some good outfits that look good on bots

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Another fixation of y2k 3DCG was the "cyberbabe" or "virtual idol" - now that CG had approached the realm of human facsimile, artists were eager to create virtual models, pop stars, and more.

They were, of course, perfectly idealized, dreams that only a computer could create.

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Another popular approach was the use of spheres and prims, often untextured, to create figures and organic objects. This look evoked plastic or vinyl, and evoked bright and poppy energy along the lines of the more "bubblegum" side of y2k.

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Much y2k 3DCG focused on abstraction - spheres, metaballs, simple shapes with focus on material - in a way that incorporated y2k colors and shapes. Water was a popular focus - fluid, cool, and blue - and evoked ideas of the "digital sea" of cyberspace.

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it is promo time. hello im peachy i make P5 art and i want to h*g goro akechi and i also really like Y2K and scenecore!!!!!!!!!!! https://t.co/XDF6ecACJW

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LETS START THE GAME UP! 🎮🧡

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Can you see those influences? Have some favorite y2k fashion examples of your own? Tell us!

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Punching our way through the grim, post Y2K future!

Stream starting in a moment - https://t.co/JdIg5i41jO

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Of course, Japan had its own distinct variant of y2k design, influenced by prominent Japanese creators.

One such creator was Takashi Murakami, one of the pioneers of "superflat" - a style known for vivid color, flat shading, and chaotic, organic forms.

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y2k-era rave flyers (esp in Europe) also incorporated Japan-inspired imagery.

A popular trope was the use of kana/kanji purely as a design detail, for "exotic" or "cool" factor - while historically important to y2k, this has raised some ethical debate in modern discourse.

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The Designers Republic was one of the first Western y2k tastemakers to incorporate Japanese design into their work - their famous 1994 Emgire cover featured "Sissy", a mascot character inspired by retro anime. She would go onto appear in their work throughout the next decade

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Much of western y2k's fascination with Japan came from its reputation as a hi-tech nation - a perfect match for a design aesthetic with tech as its forefront.

The western "anime boom" of the late 90's was also well underway - its "cool factor" influenced y2k-era design and ads.

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It's time for another CROSSNIQ+

We're partnering with , the spot in cyberspace for vintage y2k design, to take a look at
some y2k design that inspired the look of CROSSNIQ+.

Today's topic is JAPAN AND Y2K - a complicated but crucial relationship!

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