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Who's calling? Why, it's the new Miss Melee page! https://t.co/GFwE1Q1vgC
Catch up on everything you missed from Devstream 132, from our plans for Melee Phase 2 to upcoming Railjack skins! https://t.co/dTPwzWRGgf
#RSInktober Day 12 & 13: Melee and Weapon.
Decided to combine the two days since I had a mighty need to draw a Nox scythe
Take the latest Miss Melee page out for a test drive, TODAY! https://t.co/wEa6AHUpzp
Awwwww, what an adorable lad! One of the most care free spirits you'll ever m- ... wait, is he going to a Melee tournament again...?
Special thanks to @rockiespeon for this piece of my Eevee character, Felix, Luci's brother!
#Inktober2019 #DND #6 Melee
I know this is technically cheating since Klawdya comes from #GW2 more than DnD, but I actually created her sheet as a #tabaxi eldritch knight based on technology and let me tell ya, Claw of Wit is a clever kitty o3o
POLL TIME!
This time I've written off the OC_tober theme and decided to do my own thing.
https://t.co/8w7LndTYuv
I'll likely hold off on MELEE polls until after the Original 12 have been drawn out and THEN open up for the next list of characters in the series.
The Abjurer, a master abjuration expert, capable of warding of entire platoons. In her unlife, she became the first line assault for her master using the mechanised armour and her powerful spells. I enjoy the mix of melee brawn and magic in this design.
#characterdesign #dnd
Meet the four new characters! Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Necromancer (summoning, healing), and Quatryl Demolitionist (melee damage, obstacle manipulation).
INKTOBER 02 • Mindless
'Crown of Madness, 2nd level Enchantment. The charmed target must use its action before moving on each of it's turns to make a melee attack against a creature other than itself that you mentally choose.'
#Inktober2019
#Inktober
Cass is our melee DPS, the archetypal assassin. Today we want to share with you the process behind the creation of the visual look of such a character. Open thread!
#KILLSQUAD #GameDev #IndieDev #Gaming #MakingOf #BehindTheScenes