LETS START THE GAME UP! 🎮🧡

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Can you see those influences? Have some favorite y2k fashion examples of your own? Tell us!

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Punching our way through the grim, post Y2K future!

Stream starting in a moment - https://t.co/JdIg5i41jO

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Another key y2k Japanese artist was Mariko Mori, known for her work combining fashion design, large-scale installation, and multimedia tech.

It shared the y2k concept of speculating on the symbiotic relationship between tech & humans, as well as visual themes of organic design.

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Of course, Japan had its own distinct variant of y2k design, influenced by prominent Japanese creators.

One such creator was Takashi Murakami, one of the pioneers of "superflat" - a style known for vivid color, flat shading, and chaotic, organic forms.

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y2k-era rave flyers (esp in Europe) also incorporated Japan-inspired imagery.

A popular trope was the use of kana/kanji purely as a design detail, for "exotic" or "cool" factor - while historically important to y2k, this has raised some ethical debate in modern discourse.

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The Designers Republic was one of the first Western y2k tastemakers to incorporate Japanese design into their work - their famous 1994 Emgire cover featured "Sissy", a mascot character inspired by retro anime. She would go onto appear in their work throughout the next decade

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Much of western y2k's fascination with Japan came from its reputation as a hi-tech nation - a perfect match for a design aesthetic with tech as its forefront.

The western "anime boom" of the late 90's was also well underway - its "cool factor" influenced y2k-era design and ads.

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It's time for another CROSSNIQ+

We're partnering with , the spot in cyberspace for vintage y2k design, to take a look at
some y2k design that inspired the look of CROSSNIQ+.

Today's topic is JAPAN AND Y2K - a complicated but crucial relationship!

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lifeguard coyote reporting for duty!! he likes buttrock and those edgy y2k tattoo sleeves 💅

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I drew Haze from , an upcoming arcade puzzle game for Windows/Mac/Linux and Switch! It's very inspired by the Y2K era and it looks super cool, I'm looking forward to its release a lot :D

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another drawing wasn't going well and I can't sleep so here's this :') (bring back y2k aesthetics)

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In the y2k era, a variety of tech had newly reached a point where it could be made truly portable.

With this boom came a lot of experimentation in ergonomics! Making the physical interaction between tech and user as natural as possible was a huge priority in designs of the era.

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messing around with paint 3d.. its rly letting me live my y2k aesthetic dreams

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Above all, we wanted to make a game that felt "cool" to play, littered with personality, detail, and glimpses into the CROSSNIQ world.

We think these bits of human touch matter, and hope they inspire that optimism that is so core to y2k!

"The Future is Still Here!"

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Time for CROSSNIQ+

We're partnering with , the spot in cyberspace for vintage y2k design, to take a look at how y2k inspired CROSSNIQ+

We've shared many inspirations... but what about the PHILOSOPHY of y2k?

Today's topic: what y2k means to us!

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