画質 高画質

Day 37: don't have too much time to draw today and i ended up playing with rain filters.

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Photos + filters + screenshots composition

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Doodled while waiting for my queue and slapped some filters on. How do people do nice sketches I must learn.

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with no filters and wallback(looks more original composition...)

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Artist vs art 🙃

(thank god for filters)

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tribute 4 (4/7) realism... kinda
i tried to make realistic drawing of kakyoin... although it didn't turn out as i wanted, it's still ok :)) (yay filters xd)

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messing with csp filters tryna get a like luminescent effect

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IM SORRY IM REPOSTING CAUSE FILTERS MADE IT A MILLION TIMES BETTER.

*AHEM* It’s reminisce about parahoy hours while i vaguely try to capture the lighting and energy of those shows and cry >:0

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Wanted to draw Shura as a pokemon trainer. I also tried messing around with some pixilation filters this time. Still trying to get the hang of drawing human-like characters but I think this went alright. Hope you like them~

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I am a bigger idiot for using the incorrect main picture but I can't subject people to another reupload.. I missed out filters on it so.. Here. Don't post when you have barely slept is the lesson here!! 💀

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THEY LET THAT PAST THE FILTERS BUT THIS IS "INAPPROPRIATE FOR ROBLOX???"

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A digital flux, edited with all sorts of illusions filters. We live in the world of filters, both mental and external. It is nice to explore current taste of the civilization https://t.co/uK6RNSJmwm

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Did a redraw of 's Oc. Had alotta fun experimenting with filters and image manipulation. Tried a weird shading technique but dang it ended up hella good in the end

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I just noticed that the post processing I did on the R3ine P0chi piece made it lose a lot of the delicious wet skin/droplet details I made effort in :(

To fix that, here's a closer look at them with no extra filters so you can see the delicious pores and water ^_^

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and here's the filtered version, plus the one without filters side by side!



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welp something like this

I use a lot of layers for lighting and shadows and play with some filters and like tone curves (or whatever their name is) after the rendering.

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me: i won't use any filters on my drawing.
also me 2sec after:
🗿

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