96 - Drowzee
Type: Psychic

When it twitches its nose, it can tell where someone is sleeping and what that person is dreaming about.

0 1

95 - Onix
Type: Rock/Ground

As it digs through the ground, it absorbs many hard objects. This is what makes its body so solid.

0 1

94 - Gengar
Type: Ghost/Poison

Hiding in people's shadows at night, it absorbs their heat. The chill it causes makes the victims shake.

1 6

93 - Haunter
Type: Ghost/Poison

It hides in the dark, planning to take the life of the next living thing that wanders close by.

0 3

92 - Gastly
Type: Ghost/Poison

It wraps its opponent in its gas-like body, slowly weakening its prey by poisoning it through the skin.

0 2

91 - Cloyster
Type: Water/Ice

Even a missile can't break the spikes it uses to stab opponents. They're even harder than its shell.

1 2

90 - Shellder
Type: Water

Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.

2 3

89 - Muk
Type: Poison

As it moves, a very strong poison leaks from it, making the ground there barren for three years.

0 1

88 - Grimer
Type: Poison

When two of these POKéMON's bodies are combined together, new poisons are created.

0 1

86 - Seel
Type: Water

The light blue fur that covers it keeps it protected against the cold. It loves iceberg-filled oceans.

0 2

85 - Dodrio
Type: Normal/Flying

An enemy that takes its eyes off any of the three heads--even for a second--will get pecked severely.

0 3

84 - Doduo
Type: Normal/Flying

It lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph.

0 1

83 - Farfetch'd
Type: Normal/Flying

In order to prevent their extinction, more people have made an effort to breed these POKéMON.

0 1

82 - Magneton
Type: Electric/Steel

When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.

1 1

80 - Slowbro
Type: Water/Psychic

An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.

1 2

79 - Slowpoke
Type: Water/Psychic

It is always so absent-minded that it won't react, even if its flavorful tail is bitten.

0 2

78 - Rapidash
Type: Fire

It just loves to gallop. The faster it goes, the longer the swaying flames of its mane will become.

1 5

77 - Ponyta
Type: Fire

Training by jumping over grass that grows longer every day has made it a world-class jumper.

3 5

76 - Golem
Type: Rock/Ground

Its rock-like body is so durable, even high-powered dynamite blasts fail to scratch its rugged hide.

1 2

75 - Graveler
Type: Rock/Ground

It travels by rolling on mountain paths. If it gains too much speed, it stops by running into huge rocks.

0 1