These are that I've worked on as a Sound Designer . There are five more on my portfolio though (kudos to all freelance people out there, I feel you)

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These are I've worked on.

Discovered my niche.
Assumed responsibility.
Learned a lot.
Lived in a mall.

How has it only been 9 years?

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Always late to the party. Here are my I have worked on!

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Oh great I guess I can show I've worked on.

........in a couple years.

(Lovers of Aether is a real game, I promise).

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I guess I'm expanding the scope of considering all those contracts were mostly cinematics... They needed someone who could make rigs that worked for game engines like Unreal for previs... Now fully back in game tech developement :)

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Here are some of my notable I worked on. Not listed are Halo: ODST, Halo: REACH, Scribblenauts Unmasked, social casino games, indie games, mobile prototypes, etc.

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agh one I want to post isn't announced yet but I translated

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I've translated.

I'm not as prolific as many of my colleagues--been at this for 7 whole years now and I have 6 games to my name--but I'm extremely proud of the work I have done on the titles I've been lucky enough to be involved with. 😊

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i've worked on
More are coming 😁

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Let’s do a weird selection. Here are I’ve worked on:

🪐 Destiny 2
✨ Magic: the Gathering
💀 Blood Omen remake (cancelled)
🧙‍♂️ Dungeons & Dragons

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Hey, there's a thing going around

My favorite I've worked on:

Yearning: A Gay Story
Zen: A Gay Sequel
Charles 2.0 (#c20game)
Earth Boys Are Easy

(Somehow I've released 7 games already, with one WIP 😯)

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I've worked on/made: Pinewood Island, Whale's Waldo, As We Know It, and of course In Blood!

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I've worked with, there are many more but these are the most impactful ones that I like because the awesome experiences. Cerulean will always be a special one for me.

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I've worked on in these 3-ish? years of indie game development! :0

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Stuff I put out into the world.
Balance of 2 vs 2 BL.
One's a WIP and another's a straight up CG just because.

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I worked with!! ;7; Thanks again for having me! 💖

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I've worked on. I'm glad I get to write such self-indulgent stuff for work, and of course, I'm pretty proud of having made a fangame for an IP I love :)

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