Yeah, you're exactly right. The Amiga and ST were a huge step up from the 8-bit machines before them. And titles like Sidewinder, Gauntlet 2, Leathernecks, and the original (16-bit) International Karate were all games I first played on ST. They were amazing to see. Loved them. 👍

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My Favourite C64 Coders No.21

Denton Designs

Denton made some of the greatest games of the golden age of 8-bit computer gaming. Frankie Goes to Hollywood, Shadowfire, Enigma Force, The Great Escape, Mutants – to name a few. All of them are original, absorbing, brilliant games.

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Retro Gaming Memory! ❤

Title: Blue Max
Developer: Bob Polin
Publisher: Synapse Software
Version: Atari 8-bit
Year: 1983

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🔴 - MegaMan Artstyle 🔴

Tinha assistido o MegaMan intro 8-bits e me deu uma idéia de fazer esse desenho !
Foi o primeiro video que eu assisti do Canal !

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The original progression. I did the GBC style render not as a step back but as a practice of that color system and to see if I could represent the scene even in a more "8-bit" like feel.

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Happy Birthday, Sana--thanks for all the joy you bring us Sanallites! Got my 8-bit Sana sprites put together just in time to celebrate (color's a bit scuffed due to NES palette limitations, but it's a work in progress).

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Just wanted to share this fantastic Jonas bean that drew for the marathon. For those who didn't see it, the sound effect I chose for the pat was the 8-bit Mario coin noise. 🪙✨

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Oh heck yeah.
I had a VIC, then C64. But at school, one of my friends had an Apple II, and another had a 48k Speccy.. And say what you want about 8-bit rivalries. The Speccy had some excellent games. 👍

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8-bit theater is the webcomic of all time https://t.co/pvHzTC9yoH

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Thinking to do a second series of my sexy 8-bit girls which were v.popular late last year🤷‍♀️ Y/N

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It's time to show my entry to Mega Man 35th Anniversary collab, DiVE Armor X(or "RiCO Armor" as I call, lmao) from Rock Man X DiVE, i went to 8-bit style and I'm very proud of it. Thanks to for helping me with this one, it was very fun to do (1/2)

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Mr.Mirror’s voice would just be Sonic’s voice but raspy with an 8-bit distortion. Something he’d say would be: “The side that the console reads is like a mirror…I can see you through it. I can see all the failures you’ve made to save them. N e v e r w o r k e d, d i d i t ?”

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I made Doggo KEL doodle with pixel or 8-Bit style test, is neat
(Character and the game called OMORI by )

Also hai!

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* "Welcome back to the 90's, Boomer. We've been waiting."
* Please select a companion
[Cat]👈 [Slugman] [Cool]
[Retro] [8-Bit] [M̵̱̣͌͋õ̶̡͓͒d̵̤́̒d̸̟̗̃͝ë̵̯̗́̊d̷̡̪͛]

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*8-bit binary sunset plays*

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Past 1984, the FM-7 saw less exclusives than on Sharp & NEC 8-bit micros, only alleviate for a short bit by the impressive but prohibitively costly FM-77AV model. Its own exclusives numbered few, and Oh!FM even published PC-88 titles like Amanai's Gutchan Bank, originally for FM!

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His next two original games after Bustle in the Ring—Gutchan Bank and Mike's Lonely Journey—pushed first the FM-7 & then the new FM-77AV to more polished, more Namco-esque arcade excellence.

I plan to cover both in more depth later. They're two of my favorite 8-bit J-PC romps!

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Opa, bão?! Eu sou o Angel of the 8-bits, mais conhecido como o cara das musiquinha dahora kkkk mas além de covers em 8-bits, eu também faço todas as artes pros meus vídeos, dá uma só olhada

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