Os iluminatis choram pela honra de estar no cinto do covalsk

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HL2 Covalent Phase 2: The Hydra Citadel. Stationed in City 5.

The Combine’s central command center in North America. Rec was made here, Nori is running from it- and The Consul is coming for them.

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HL2 Covalent Phase 2: The Hydra Citadel. Stationed in City 5.

The Combine’s central command center in North America. Rec was made here, Nori is running from it- and The Consul is coming for them.

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Covalent Phase 2- Rest.
(This started as a quick & messy black & white sketch, then I slapped some color on. Spent 2 hrs total.) The team gets some sleep after a long few days- but they have no idea of what’s coming for them.

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Covalent Phase 2- Rest.
(This started as a quick & messy black & white sketch, then I slapped some color on. Spent 2 hrs total.) The team gets some sleep after a long few days- but they have no idea of what’s coming for them.

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HL2 Covalent- Tartarus.

The Dead Men were not very original when it came to naming their secret home base- and in the end they were just pretentious bandits who pissed off the wrong people.

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HL2 Covalent- Tartarus.

The Dead Men were not very original when it came to naming their secret home base- and in the end they were just pretentious bandits who pissed off the wrong people.

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HL2-Covalent Comic page 7:
“Not a pretty face... :P”

Couple pages left- Time to wrap up this story arc and get the duo back on the road and fighting the Combine.

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HL2-Covalent Comic page 7:
“Not a pretty face... :P”

Couple pages left- Time to wrap up this story arc and get the duo back on the road and fighting the Combine.

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HL2-Covalent: Second Chances part 3-
“Get up boy.”

Update: I’m working on a second project for a client under an NDA, so I’ll be posting Covalent slower than normal. But there’s still plenty more on the way!

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HL2 Covalent Comic: Second Chances part 2-

Hope seems lost... and shades of doom cloud the vortessence. “The Rec and the Nori are in mortal peril...

Direct intervention is necessary.”

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Almeida Coval, Sintra, Portugal artist

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HL2/Covalent Character- Daisy.
Whipped this up pretty quickly so the colors & lines are a little unrefined- but when I got the idea for this character I needed to draw her ASAP!
Not sure how she’ll play into the story yet.

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After some good feedback from my last post I’m renaming the VortiZombie to ZombieGaunt.

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Covalent enemy concept -
The VortiZombie.

If a Headcrab were to get its claws on a Vortigaunt, the results would be ghastly to put it lightly.

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Quick Rec sketch while brainstorming ideas for the Covalent “Dead Men” arc. Will be posting several more short comics, concept art pieces, and new character sheets soon.

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Covalent - The United States.

In HL2, the world is conquered by an alien empire in just seven hours. Pretty sure the US would put up a hell of a fight... but when your enemy has conquered multiple universes, it doesn’t really matter.

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★FedericoValverde★
非売品のはず…?

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