Finally getting to show some assets that I worked on for Light Loop Games on the new game, Metal Shell: Neon Pulse!

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Pro Tip: For a FPS it’s more important to consider the silhouette and details of a weapon in first person perspective, as that’s the way it will be seen most. I made this for a personal project.

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Streaming in a lil bit.
Working on this new weapon for the game.
Feel free to stop by and say hi.

https://t.co/gcxaCMEPo2

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Here's my second pistol design for my most recent weapon concept art! (2/3). One more to go before the final project is finished! Let me know what you guys think!

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An old weapon design with a new detail and weathering pass

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