They got rid of Debug Menu again unfortunately, most of the other map changes are minor.
There's also 2 new mob meshes, a fox and a shrine person.

5 19

Thank you DEBUG for all of your help with CHARGE so far~

1 12

So fleetway sonic is just a sonic that activated debugged mode

It explains alot if you think about it

0 0

debugger投入します
遊んでもらえたら嬉しいです〜!よろしくお願いします🙏

6 10

こちらの企画様に二人目参加させて頂きます!!!
かっこいい自分が大好きなおとこです!是非是非仲良くしてやってください!!☺️

5 9

企画参加させて頂きます〜!
たくさん交流できればと思っています、どうぞよろしくお願いします☺️


2 2

こちらの企画【 】に参加させていただきます。
毒舌の男です〜
仲良くしてやってください…!


5 12

過去に描いたキャラの名前がやっと決まりました

Debuggerさんです

The name of the character I drew in the past has finally been decided

The name is Debugger

 

0 3

1. "character you relate to"

deflection with humor, overdramatic overresponding, some emotional responses may need debugging, uuuuuuh hat

0 1

my celebration of objkts is a piece about debugging. An open attitude to debugging brings about the joy of discovery, of changing paths. In code and life alike.

https://t.co/br3G72ENwx

500/500, 0.5 xtz.

thanks to the community for the journey so far!

19 135

https://t.co/KbtUcUbbq1
After a year of slowly debugging and fine tuning a "finished" product, I'm uploading to https://t.co/DWRD3LJwS0 and submitting to MFGG. I think that qualifies it as "officially released", right?

39 92

i start to see something now. It's frustrating that javascript apparently isn't fully predictable on the result of simple math. See those intersection points there? in some runs they are there, in some other they are not.

5 46



"Moon over Ashina"🌕

Completely re-lit scenes using the debug menu. Postprocessing done in-game using ReShade.

293 1425

porting a project from processing/python mode to p5js for a little something. This is the first output... so much to debug!

0 10



"For Ashina"

Shot and edited in-game using ReShade and restored debug menu. Lightroom for small color tweaks.

39 265