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Amplify Occlusion - 標準機能より美しい!Unity向けSSAO(スクリーンスペースアンビエントオクルージョン)アドオン |3D人 https://t.co/6dEBeyE5wo
Trying to work out dynamic occlusion and cast shadow fade a lil more and I really can see a difference ;a; I'm happy
Wrapping up my diversion into '16 lighting upgrades, subtle character occlusion to ground them better, adds depth.
Painting with an occlusion layer #test #characterdesign #conceptart #digital #drawing https://t.co/8dsU0FUui4
Painting with Ambient Occlusion and Sub Surface Scattering https://t.co/iPryE980Ia
Quite liked these docks with some ambient occlusion — gives it a bit a of a popup book feel. ⚓️
实时渲染技术的跃进:TXAA (Temporal Anti-Aliasing)+DFAO(Distance Field Ambient Occlusion)
Diffraction, radiance, occlusion ambiante etc.
Beautiful tutorial on ambient occlusion from Jonathan Hamilton out today! Check it out here: http://t.co/SHykTHJbZa
Fooling around in Blender. Next step is to learn how to render ambient occlusion in realtime with OpenGL :)
Sneak peek: Here is the diver with his diffuse map with ambient occlusion baked in. Normal and spec maps to come.