I tried out 's cool idea of upscaling some randomly generated sprites. I had a lot of fun doing it and I'm pretty happy with the result! (:

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Hell yeah, what I've done today....
Upscaling from small size

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Needs editing and upscaling but this is the best I currently have :)

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and with some ai upscaling... this is suitable! except for her closed eye ig but hey this is better than nothing

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Dino Crisis but with HD rooms' textures. The results are quite impressive I'd say.
With me extracting (Thanks to Gemini) and reassembling the 4bpp textures and another guy upscaling them, an HD mod is being worked on for DC: Classic REbirth (So far 10 rooms done).

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little doodle to get used to really big canvases, since i hate upscaling really tiny pngs for redbubble

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Upscaling it kinda works but it's not the best looking

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upscaling old Gen 1 art is cool

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Pokemon Gold & Silver had many different shiny Pokemon colour schemes when compared to Generation 3 and onwards.

I’m currently in the process of upscaling and recolouring their old art for the community to use.

Let me know how they’re looking! More coming soon.

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I dunno if upscaling phone screencaps really does much in terms of line quality, but until something better officially shows up, an attempt at 2800 pixels was made:

https://t.co/vRFOhhvowT
https://t.co/0MqquFimUm

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Metal Gear Solid 'Mission Log' artwork by Yoji Shinkawa, run through AI upscaling. The results are pretty good!

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I found the source file for the EBF1 cover art, so I could simply plug in the new graphics. But now a question of scope creep appears - do I start upscaling the in-game bitmaps? I doubt I'll find *all* the bitmap source files. Seems like a can of worms better left closed.

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I did some upscaling magic for this HQ Sierra. Do as you will but I want to see at least 1 lifesized cutout. 👍

Download Link: https://t.co/jTBoHQRozl

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i guess online image upscaling works

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Facebook researchers invented a state of the art AI upscaling algorithm which could enable console-quality graphics on future Oculus Quests.

https://t.co/0WmONCiZ4A

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i’m using topaz lab’s proprietary software ai gigapixel to do the bulk of the upscaling, which has a super-easy-to-use command-line interface. it was trained on another dataset of pictures at various resolutions. it only sees patterns too

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(reupload for upscaling)

Me practised a bit ´ v ` I quite like how it turned out

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Working on upscaling some problem fields in ff8:

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It came out better for Catiua bcs her eyes and jawline are more defined for the AI upscaler to take a good guess. It would need a lot of man-hours to retouch every single portrait post-upscaling to make them look more in line with the original art & I am not experimented w/ it

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