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wip, time to get back to layer management T^T

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i've been doing some file management and found an absolute banger from 2015

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Kenta Satozuka 4⭐[Perfectionism]
Story Title: Schedule Management
[ENG translation]

(sorry ahead for any typos or grammar errors)

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being weakening enemies to steal their skills. As well as a few more common twists like stamina management and a skill tree for other party members. I would take place mostly inside of a single city which I'm thinking of making semi-open world. (lost count) :P The mc:

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Chapter 14 of Stage Management is up on AO3 after a brief hiatus. There is art in this chapter, provided by my lovely friend Resh, who you can find here: https://t.co/RoUImY9j6K

Read the new chapter of Stage Management here: https://t.co/aFDAwgokOa

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Would you help me with the management of my anger?

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A tip for Type 5s to increase your influence: assist with problems other people may view as intractable; what is obvious to you may be a breakthrough to others.

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I got a ship name for m!infj x m!estj (it's for my fb friend)
.
.
Anger management

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I ended up sketching someone resembling Cadance and then went on with Shinning and Flurry without much thought. Still not happy with my human proportions management tho.

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Exactly thought out loud.
Let's hope bee uses that anger management and doesn't skin them alive.

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Another thing about MH Rise i like (with a bit of hot take)
is the wire bug attacks. I feel like its a more streamlined version of MHX's hunter arts, which I was not a fan of. Here it shares a gauge with maneuvering so it not like..tacked on? Just better management overall

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RoboWarrior is such a cool game that nobody knows of. It's a top-down action game kinda like Bomberman (shocker) but much more fast-paced and revolves around inventory management. I highly recommend it if you want a tough NES game.

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Game recommendation: by !

6yo is playing it on Switch. It's a joyus cross between and

He's learning so many gaming fundamentals, new words and money management. Plus I get to look badass knowing Zelda puzzle strategies 😎

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I'm really digging a management style game this week and this one has been suggested for a long time! Let's do the grave thing for a bit today!

Going live NOW on with the highly recommended by !

https://t.co/oegcdgPPVu

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🏛️Introducing: The Protagonist

Smart, hardworking, and caring about others, that what you can say about them. They might be a little nosy sometimes, however they are good at heart. Got hired as the management of the building - their first job after graduated.

🔽More below

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Nicky will go to Anger Management after this
(Kaijo Owned by )



https://t.co/gqPNZe175v

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Meet the "Baron" !
is still working on his Turned Based
Management game involving shrimps called "⭐️Cyber Shrimps⭐️" ! So here a little fanart to remind you that his work is worth checking on his Patreon : https://t.co/mxni6o7wFO

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One of my favourite aspects (as a woodland ecologist) of Brueghel’s work is his intimate knowledge of sylviculture where you can see pollarding, coppicing & other tree management. These were to provide poles, timber, wattle & foliage for hay. The Gloomy Day (1565)

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