画質 高画質

Soldiers of the UberReich for my RED MTL universe. They are an industrial country with heavy warmachines and well crafted artillery.

I used them in that isometric drawing from yesterday.

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I decided to try and improve my art skills in a non isometric perspective. So here’s my attempt at a cute mushroom 🍄

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Digital illustration of an building, originally done for latest contest. Sadly, I didn't win, but I got to try a bunch of new things! https://t.co/WglWgXOKpN

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Check out some of our new battlemaps for epic isometric.
Join the patreon for all the new colour releases https://t.co/md99OBcagB

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Day (6 | 31 ) is my first biggest😄 and an another hardest😬 isometric project because of this beautiful looking waterfall. Hope you like👍 this pixel art and hope you follow👥 me.

Created by : Lewis Arkain Jimenez | Created using : Pixel Studio
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here's a few blocks from my pack in isometric render

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Hi!! My name is Raul, I work mostly with my mini art style but I am studying a lot and trying different art style and pixel art, pixel art mostly isometric, because I grow up playing Tactics games.

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Love it! Has me wondering if Isopepe is the first (only?) isometric cryptoart. Someone should write a history of 3d cryptoart on the editorial. I'd read that.

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The Isometric Pixel Art Month of July challenge has been finally started! Here's my first day of progress. Hope you like it!😎

Created using : Pixel Studio
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It's finally done! Here is an isometric lego version of Tsuna's room! (1)

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An isometric view of our layout! Equipped with a mini pool bed, fireplace bed, and a pretty large couch.
Done by

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There isn't a specific Galar style per se, I was just imagining the more isometric shots of Galar but in the illustrative style of posters/pokémon-key-arts SWSH has. Miniture, ofc

(Also: adding that kitchen to my `isometric/cartoon` folder :)

The Kalos key art kept popping up..

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By kind permission of the original artist, a rework of a mech design by anticipating moving the project from a pre rendered isometric to fully 3d environment.

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for isometric you need a good grid. Then you can use the ground tiles to extrude blocks or cylinders from the ground. It's like sclulpting

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