画質 高画質

old + new design~

i can't draw so i downloaded gatcha life to try and convey what i wanted. my friend @/chxiitea drew the second pic based off the first one and that's how i came up with my design ^^ here's the progression from july 26th 2020 to now!! https://t.co/3qDtTkce4B

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regular show episode progression be like

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These two pictures show the progression of the piece- combining 3D art with traditional pencil sketching.

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Progression 2/2
And some old Vesperia stuff I did years ago. I feel like I nailed the Tales-ish style I really wanted to go for after so long

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Progression Series! I really can't think of much to say about this one! Kinda speaks for itself, I guess...

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Progression 1/2

Some old Fleurey's I dug up. I actually thought I'd never be able to top the summer sketch I did in 2019, but here I am

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Here’s my art progression since I got my tablet (:

May 2020, January 2021, August 2021 https://t.co/wjBQwXE96U

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some more ahoy progression

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I dare you to imagine my days not on a confortable studio or watching how much little progress has been made on practice on memoruzing the same seven progressions, can you see? well i think even 20/20 sight cant watch another person in the other side of the world as easily

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Progression Series! This was a commission and so there was a sketch! Some pretty serious foreshortening going on in this pic, but that's the good thing about my "New Style"... I can do stuff like this and get away with it :)

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the progression of nat through the years can be so personal

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My layers of abstract progressions are now open for bidding on

From left to right, dimensions proliferate and tessellate to create a new vista...

Reserve 0.5 Eth (Bids end 24 hrs after reserve is met)

https://t.co/0GglT9zGhu

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I was already addicted to Super Sprint at the arcades. So when Super Off-Road came out, it was a natural progression. 👍 Nice challenging tracks, though the AI is very rubber-band-y I understand — discouraging you from over-performing too much. 🤔

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When I feel bad about my progression as an artist, I just compare some old art to my new art and feel a little better.

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if i knew game design i'd make an action game where you're magical girl fighting evil, but the amount and detail of the violence scales with progression or health

resulting in it becoming more like Doom Eternal or Paint the Town Red as you go, showing what's actually going on

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