updated the camera so it doesn't try to reset during certain scenes and also made possible more fine rotations (z/x instead of ctrl/alt)
I want to add animation change and some sort of speed control, but it's difficult to put together

1 19

done the rotation! now to rig

4 49

Nothin too fancy, but here’s a time lapse video of my face mask comic! Excuse the rotation, lol

0 1

little ponyo all cleaned up! now to do a rotation!

3 17

UR Yoshiko "Devil Rocker"

Attrib./Role: Natural Sk
Ability: 33% chance: Increase skill rate by 22%..30% for 2 notes
Indiv. P.: Base technique up by 5%..7% to Subunit
Indiv. A.: 30% on Live Start: Increase the stamina restored by Guard-type cards' rotation effect by 200%

1 1

bounty hunter from dotes 2 but he's BIG and i gave him a snoot, the usual

after a successful rotation bh continues to roam, but his steadily growing tum is starting to become rather cumbersome to walk around with..

43 216

bro its ur turn in the rotation. rt to pass it

1 5

Free Champion Rotation, Week of May 26th: Ahri, Aurelion Sol, Bard, Braum, Corki, Elise, Irelia, Jinx, Malzahar, Olaf, Ornn, Rammus, Vayne, Xerath, and Zac
S: https://t.co/7RoNkhQnnN

5 58

finally a break between rotations! i wonder what i'll come up wi-

72 306

They replaced older room designs and rotated the entire dungeon by 90 degrees around the origin. Why? No idea.

But some scrapped rooms still exist, like in the images below.

1) Collision mesh + objects
2) Visual mesh
3) Collision and visual meshes showing the rotation

0 4

First time making a character rotation in a long while. whattya think does it look on model so far?

1 5

No new DOA6 updates😞 only core fighter character rotations is really getting remedial

1 25

thanks! so basically I just duplicate the clump I modeled, put a path deform modifier on it to make it conform to a spline, then adjust stretch/rotation/twist etc to get it to look good. for making the splines, max lets you draw splines on a surface if you turn on 3d snaps

0 2

Lloyd and Richard would be the Honorable mentions/rotations with Rean and Arios https://t.co/eUKjfGK0Eq

0 5

Free Champion Rotation, Week of May 19th: Camille, Ekko, Fiddlesticks, Ivern, Kassadin, Kayle, Lee Sin, Lucian, Quinn, Soraka, Urgot, Vi, Xayah, Yasuo, and Yuumi
S: https://t.co/S9nqd4kfe9

10 83

experimenting with blocking out areas using indexed color. i think with the right setup this could be really pleasant.

a feature i am considering: per tile palette rotation. this would apply the current palette, but shifted.

2 55

180º head rotation

Do you think the new tablet makes any difference?

27 207

Free Champion Rotation, Week of May 12th: Ashe, Blitzcrank, Diana, Evelynn, Ezreal, Fizz, Garen, Karma, Karthus, Kayn, Morgana, Rengar, Shen, Syndra, and Yorick
S: https://t.co/A1Apy5TMy5

6 54

I'm pretty sure trying to import models with a hierarchy such that the axes, positions, and rotations are 100% correct is a fools errand.

2 45