also still version bc when i exported it the colors got screwed up :))

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Mocking up a solder spool dispenser in DesignSpark Mechanical out of some scrap threaded bar. Great result! Now to export for

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I forgot asesprite has a button which says 'export for twitter' so the quality doesn't get jank

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Woops I forgot her Taito-themed hairpin. I drew it at the time but hid it at some point and forgot to display it again when exporting the image.
Also touched up the shadows a little bit but it's almost unnoticeable.

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This was on its own canvas so it was easy to export the process video too

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I've re-exported this thing like 6 times bc the glow was too yellow. Not having Photoshop SUCKS.
Here's a better version.

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Este de Quiyana lo había hecho hace mucho tiempo pero por problemas de exportación nunca lo subí, pero igual quiero compartirlo

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bad.png
exporto the great.png
me and the boys going to furcon.png
slise it opeen slise it opeen so he can,,,,, brEEEEAAAAATHHHEEE.png
and i think thats just about it

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It's pretty cool that MagicaVoxel as an iso export button, I think it's really useful especially if you want a quick base to work on a pixel art.

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I finally finished this and im so pround of it! A commission for someone on Devianart~ btw it does a weird thing with the colors when I export it to a Gif file, and I can't see how I can fix it, does anyone know? It took so much work and I really want it to look as it should :c

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Model exporting works as you'd expect with variable skins and fully textured models. Export directly into the 3D editor of your choice, like Blender!

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wasn't able to export png bc i had a popup blocker i think but i made my girl... her name is wasp

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hi Kiki! Sorry it took me so long. I exported them as .PNGs one by one. I worked on them as layers inside photoshop, so it was just a matter of copy, new document (photoshop matches the size of your copied data), paste and save.
Here's my early process in case it helps!

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Hi game dev boi here, I've always been told to parent a controller with them both at 0,0,0 so that if you ever animate the root position for a game animation, it can be reset at any point. Here's an example. It also keeps things clean and all you have to export is the joint chain

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HEY SORRY ABOUT THE CRAPPY QUALITY THE PROGRMA WONT EXPORT IT SO TAKE THIS BAD GIFCAM VERSION

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did some mspaint draws while waiting for vids to export

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Why didn't anyone tell me InDesign can export as HTML? I'm over here writing all the code myself when I coulda just exported it and then edit the code or add more to it

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Made my first pixel character on my only problem is I don't know how to export the drawing properly 😅

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So far!
I’ll actually be doing quite a bit more I think?? not sure yet! What’s some villagers you’d like to see?
(Won’t be sharing the actual images until I figure out how to get CMYK to look good exported from procreate LOL)

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