画質 高画質

Visually this is like beat-for-beat the end of Chapter 2 of my Sonic fanfic I've been posting but I swear I hadnt read this issue yet when I posted that 😅

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I know he's freelance rn but FF at its core has always been just so Bizarre visually and it makes me sad they're not tapping into that more, like Sqaure 100% has the cash to go crazier, do more shit like this!!!!! I WANT COLOR BACK SO BAD AAOIUUGH!!!!!

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I think they should've brought back Amano as the main character designer for XVI if they wanted to have a visually interesting game while still being focused a darker medieval setting. I say that because FFII is exactly like that, but the characters all look like this instead

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thought this may be fun! at the very least to challenge myself to figure out how to fit complex-ish character into a simplified form that's still visually clear!

https://t.co/sMmI5YsPjZ

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cope’s gray treefrog (hyla chrysoscelis) visually indistinct from gray treefrogs, only able to be identified by their calls!

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I just wanted to show fey'ri weren't like tieflings. EMPHASIZE THE WINGS. SHOW GAUDY ABYSSAL JEWELRY.

Fey'ri are my favorite outsiders! Like tieflings, but a little more visually interesting, and a lot more culturally interesting.

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✂️
The short hair actually really helps to distinguish her visually, from all of the other notable brunettes in the DC Universe. https://t.co/WbZpguj4j5

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The page also has this nice and tender little moment between a proud mother and her spooky ninja gremlin daughter, which is nice, but also highlights my other beef with this run in general: it's a moment that feels redundant, both visually and in writing.

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I haven't been drawing as consistently "good" as I'd like to. But. Oh well!

Here's Human'd Interitus + his husband Tarris, who is just visually older than usual. They still have a daughter in this AU!

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bruh its even less than an sr visually

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"From the research, I looked for variety. We wanted to represent all the major biomes in Kakadu...while visually making each page different."

Head over to to read more about ' journey with to create Dry to Dry:

https://t.co/Y07R8fLDn4

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here, have a slightly less visually abbhorent fushia blood Kiri to cleanse your palette of the monstrosity that I’ve created

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One of the wildest things I've come across – the randomiser in Manifold Garden. The colours are beautiful.

It's an excellent game by and visually is in another universe.

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Visually I like:
Toguro from Yu Yu Hakusho
Broly from Dragon Ball Z
White Beard from One Piece
Noi from Dorohedoro

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Jem and the holograms comics continue to be visually stunning and adorable

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We r an actual play channel focusing on narrative play w/ visually immersive elements! Mostly, we r roomies who run around in a sweaty artnerd fever building sets in our basement, doing our own photoshoots/video content n the like!lol Our next show premiers the 19th! ^__^!!

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How do you visually represent a crippling gacha addiction?

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Okay this was actually a terrible idea.

Putting two languages on the same page (John Wick style) sounded like a good idea, but in execution with a conversation this long it's just a complete trainwreck visually.

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In recent years we’ve seen either A) Lavish recreations of classic games of that era, either visually overhauled, or basically new games built on the framework. Or...

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Witch Hat Atelier is very kind, visually stunning, and honestly everything I've needed lately in a comic

My brain also keeps calling it My Little Witch Hat Academia

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