画質 高画質

Tomorrow Super Fun Sunday will be live! We'll be taking a look at the amazing art of Capcom. 10 am PST. Maybe 10:30. Give people a chance to wake up. Organizing a lot of art files for this!

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A very happy 20th Anniversary to the incredible staff behind the "Mega Man Battle Network" video game series from Capcom. Without these games, TOME would not exist. The passion of all the NetNavis and NetOps live on!

"Battle Routine, set!" "Execute!"

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some drawings i did for my oc, i also tried using different coloring methods to practice.
im thinking about opening commissions to prob save up for a new com.

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Hey guys, I'm open for commission. You can check out my other art in my portfolio link. And if you are interested , don't be shy to message me or Email me Arianotto94.com.
Portfolio :
https://t.co/QT5uRwuRM9
https://t.co/GXdHpLwwIU

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Mais uma comissãozinha marota! Casalzão! 💖
Obs.: Sim, ele gosta MUITO de Street Fighter V! \o/
Se quiser uma já sabe: Só vir de DM ou manda no fabio.com.br

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La joie de créer sur ClipStudio Paint avec ma petite wacom. 🧡

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Tem novidade no ar! A partir da edição nº11 da Jogo Véio, teremos uma seção de ilustrações dos leitores!

Quer participar? Mande sua ilustra para o e-mail: contato.com.br

Esse Véio aí da imagem é de autoria do Adinan Alves, nosso apoiador!

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No you see, Roll. She just wants to play a game w/ him.

No, I mean an actual video game. Kinda embarrassing to try to find that ONE kid she can win against when you think about it.

(Also, Tatsunoko VS Capcom... wut)



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1989 character art for Final Fight by Capcom.

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1992 character art for Street Fighter II Turbo: Hyper Fighting by Capcom.

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Last four fictional characters saved in your gallery become your roommates.

This would shape up to be an interesting sitcom. https://t.co/CCUpmp8bWq

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And here's a lowish-res wallpaper from ZOOM itself, featuring the mech Tracer and its pal Betty.

Both Genocide games did well enough to get console ports, first for the PC Engine and then for Super Famicom. What vexes me is how ZOOM brought Phalanx to the WiiWare, but not these!

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you need to be at least on layel 50 of my capcom speculations to understand how this dynamic is applicable to capcom. get on my level

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✨Gaxkid to the rescue✨

I'm Kristian and and paint stuff. If you want me to paint something for you, hit me up - here on Tweetor or at Agerkvist.com.

I'm sure you're awesome and I can't wait to work with you! 😎💪

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https://t.co/s3Mr45gvLC is my portfolio site and you can contact me at kelseyleemartin.art.com. Excuse the watermarks on the last one, it's for a client's twitch stream background :)

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1992 character art for Street Fighter II Turbo: Hyper Fighting by Capcom.

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Eu não preciso dizer o que vai rolar após a meia-noite 🕵️

Começando com.....OFERTAAAA!!!!

AGUARDEM 🔥

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Rimuru's New Slave(Com.)
This is a commission for !
Hope you like it, have a nice day, and follow for more! ^^
Support me at: https://t.co/ACqtxDh3Qw

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Vamo agora com os Personagens!
Começando com...
John Walker! -
Ele é um ex-criador de máscaras que começou a trabalhar pra ICP
Na maioria das vezes tá usando uma máscara de pássaro com riscos vermelhos
Ele é o mais alto do grupo e também um dos que mais mata bixo.

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