画質 高画質

the Final grayscale painting, now to add color, highlights, and make it look all pwetty!!

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Hmm.. should I make Hou's dragon riding mount blue like his personal mount Xue feng?.. or should I wait till I can get the red scales instead so he can be different and unique🤔

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CFG scale: 11でこんなもんか…指ぃ…

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I made a Gigachad Batman and attempted adding colour to a grey scale image

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Hi hi! I'm Pinky! The lovely pink-scaled dragon-fox maid! :D

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女子校生。
瞳をレタッチ出来ると、救える絵が結構多くなるのでオススメ。
特に低Scaleの場合は瞳がどうしても雑になりますからね…

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ウェイトレス風メイドさん。
低scaleの勝利。
ただ、瞳は描き直さないとダメね…。

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//Grayscale Blood and underage drinking mention(?)warning!!!
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Been thinking about Kaizo angst recently , and the fact that he thought Saiko died and buried his body. He probably contemplated about things in the game, I’m SURE

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拾ってきたbright lightとNPにgrayscaleを追加
NPにデカ乳入れ忘れてたから皆でかい・・・

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Unityで使えるアップスケーラFSRはUIや画像も補間できると気付いたので検証。
1 : 512pxの元画像(AI製)
2 : 1 を384pxに縮小してBilinearで拡大
3 : 2 にMSAA 2xとFSRを適応
4 : 3 のRenderScaleを0.7に変更
今回の画像はサイズを384pxにする事で、容量を約28%、メモリ使用量を約44%減らせた。

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first art post! second time trying grayscale

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The artwork of 98 by Shinkiro used on the cover of the AES release (JP/NA). A very classy piece for my favorite game in the series. Upscaled, cleaned, and retouched.

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手元で生成してみましたが、そこまで大きくは変わらないですね……。1枚目から、拡張、Web UI、自前の生成スクリプトの順です。ネガティブプロンプトは適当に設定しました。設定はDDIM、cfg scale 7、clip skip 1、40steps、seed1です。何か理由があるのでしょうか……。

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Ult. Humungosaur: ChainScale
Honestly this is my least favorite of the bunch I made. I knew how I wanted to change his powers, but struggled a bit on his look.

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Only my worst because I'm not a furry (scaley?)

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a howl jenkins for nico's scale

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One aspect of my work that close observers have picked up on is the absence of people, which creates a sense of uncanniness in the scene. Paradoxically, I often directly reference the scale of the human body in order to emphasize its absence. Read on to see a few examples 🧵👇

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Upscale Art LR illustration from "Anniversary illustration Book"

Scan source:

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