Something new today! Been working on this yesterday, still playing around with the exporting stuff but thoughts would be dope!! I didn't want the blink too fast, looked undragonlike 🤭

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GUESS WHAT IS DROPPING TONIGHT. I know, it’s super late. This is my second time using all of New Year’s to edit video for YouTube 😂

I had uploaded it, but there were three errors, so I’m going to have to re-export & re-upload 😅

I hope I can keep up this speed for all of 2020!

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Finally finished! :"D

I messed up some of the layers so the png export has some white clipping through in the details, but it was a learning experience~

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Here's a picture of sasuke I did
Unfortunately the colors are off because they didnt export right from clip studio (like they did but it looks different on my computer)
Anyways I'll use this moment to improve further!

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Oops- fixed part of the art. There was a random dot that appeared before I exported it 🤔

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Next one the list:
- bones & weight painting
- physics and joints

I took too much time for the character and I still have too much to do...
- stage modeling
- stage uv mapping
- stage export into mmd
- character animation
- render
- post production edit
- render 2.0

send help

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tried to do the skirt as well, it looks fine in procreate but when i export it it all of the sudden also changed the color of the bow and stuff

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mmd_toolsでexportするときmmd_edge_scaleっていう頂点グループでペイントしておいたら入り抜きのあるエッジになるぽい
ほーん😲

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Roses are red, violets are blue, we got cards and you can make one, too https://t.co/314rYbFOkX Dejanire Headline by , with glyphs from Canto by , Barbieri by , and Export by from

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Basically you color a frame with base colors, then draw the shade areas in a separate layer, choose an out of place color for them, blueish color in pic related for example. Export it separate from the base color layer.
Import into both in AE or similar.

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Oh boy Christmas has been busy with baking forever. But! Sprites are nearly done. Here's a flat color Lex courtesy of since I haven't exported her yet. But once I do it's coding time for the demo!

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2015 vs 2019
Praise the gods I learn how to export my art lol

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Have been testing out a voxel art program , still getting used to things, but here is a Christmas tree for a test. I found out that I can export the voxel art with different types of renders, so have a outline version, clay based version and Lego version!

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Exporting from TT2 be like

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首都高バトルPSPのあの痛車のテクスチャをExportしてみました
気になってた方はどうぞ

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I'm reuploading because I fixed a framerate issue when exporting. This is the FINAL version I'll be giving to SQUiDs. Really hope she likes it! 😭

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week 50 of theme WESTERN
A experiment with . I really enjoy the workflow, The exported mesh is also in a useable state.
Some tools still missing, but the speed of adding random vertex positions in space is really great

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With 2.5Bn+ downloads, Subway Surfers from & is now officially the most downloaded game of the decade. An incredible story of financial and creative success and Danish cultural export - Congratulations! https://t.co/l2CDx1Z8et

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Since im at 177 followers im was going to make this a 150 follower milestone release but im going to hopefully get this exported today and released so thank you all for the support

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looks like gifs are out and apngs are innnnnn luckily csp has an export option for it🎉

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