画質 高画質

Target: Deathstroke By Tyler Kirkham and Arif Prianto

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Finished this yesterday and I really wantex a soft painterly brush strokey look and I think I was able to achieve that nicely

Art and kami belongs to me
Akaza belongs to Koyoharu Gotouge

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Repost. I realized I made few unintentional black strokes while making final edits.

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『Cinderella at the Stroke of Midnight』

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Some art to celebrate all the plants sprouting at the mo…that and jam sandwiches! On a side note…not entirely sure if I’m happy with this piece yet. Feels messy but I’m trying to loosen up my strokes so maybe it’s just an adjustment period?

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Qui a sa place pour Free The Final Stroke part 1 au cinéma ?

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abstract painting “but now i have a bellyache” on .

don't worry, i didn't get a bellyache doing that. it was really a good moment. what catches my eye the most are the thicker brushstrokes,i always try to put movement into the composition. personal taste. a bit chaotic.

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비계에서 슬레녀 같은 천재적인 발상을 보고 도저히 그냥 냅둘 수가 없었고 적폐낙서 해냈다 결국
백발안대중년용병여캐...? 에바잖아..

Deathstroke ts version 💦

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Closeup, I enjoyed painting stronger brushstrokes over the top in this piece. Usually I like to blend them out but decided against it ☺️

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Find your voice!

New piece of "Oil Revelation" collection - “Voice”
I have a new favorite art. I put my whole soul into these strokes and palette❤️
1/1
0.1 ETH
Link👇🏻

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2012 illustrator and writer of children's books (Where the Wild Things Are, In the Night Kitchen, Outside Over There) Maurice Sendak died in Danbury, Connecticut, at Danbury Hospital, from stroke complications, aged 83. cremated remains scattered

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//#つぶやきProcessing
float i,j,x,y,n,r;void setup(){size(800,800,P3D);}void draw(){clear();camera(850,850,200,0,0,0,0,0,-1);for(i=0;i<800;i+=.5)for(j=0;j<800;j+=.5){stroke(255*noise(i/300,j/300),n=255*noise(x=i/99,y=j/99),n);point(i,j,99*sin(x+r)*cos(y+r)*noise(x,y));}r-=.03;}

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bonus: hoederer went too but he promised his nieces he’d wear the shirt they got him. and now he’s about to get heatstroke

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to give the models some "overallness" (like, painted with a brush stroke) I also apply a gradient in Unity, controlled by the second UV layer.

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setup=_=>{createCanvas(w=400,w);noStroke();background(w);t=(a,b,c=0)=>50*a-50+25*(p=noise(a+10*b+c))*sin(90*p%45+PI*c/200);
for(x=0;x<10;x++){for(y=0;y<10;y++){fill(x*21,y*21,w);(o=triangle)(t(x,y),t(y,x,j=100),t(x+1,y),t(y,x+1,j),t(x,y+1),t(y+1,x,j))}}}

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progress drawing with my smartphone since my pc went doodoo
I can do better... I think lmao (let me stroke my ego for a lil bit b4 I sleep k bye)

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