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#3D: Realistic Joker 🌐🎨
Artist: Phil Nguyen (ArtStation)
#平成最後に自分の代表作を貼る
1枚目 wlwからミクサちゃん
2枚目 wlwからスカーレットさん
(3D:ZBrush)
3枚目 バットマンアーカムナイトからジョーカー(3D:ZBrush)
4枚目 思いつきでガバメントをピンク迷彩塗装
#wlw造形
Modelled this one a while back :D
I first posted it when I had zero followers xD
In 3D: https://t.co/ktAHbTSdYP
【予約開始】PS4『サムライスピリッツ』新作、Amazonで予約スタート! 早期予約特典はDLC「レトロ3D:覇王丸」 https://t.co/YOSVx0eTXL
Kingdom Hearts 3D: Dream Drop Distance for 3ds was released on this day in Japan, 7 years ago (2012)
Uma caneta poderosa para você que cria em 3D. Conheça a Wacom Pro Pen 3D: https://t.co/WHPKmST9Eq
Concept Artist Friends: What resources do you use to improve? I need to increase my skills in environment design and use of 3D: Any experiences with online schools?
Bonus Nootfish for your troubles.
I don't have time to play this game right now, but I will do so in the future! For now, let's get the story in so I can prepare for KH3! Streaming Kingdom Hearts 3D: Dream Drop Distance the Movie at https://t.co/mzMqPAqTMq
#SupportSmallStreamers #KingdomHearts @TwitchShare
@WoverrinAQ @KaiokenAE @GiveawaysAE Did someone say red?
AQ3D:
Helm: Akriloth Horns
Shoulders: Scale Slayer
Armor: Blood Vampire Plate
Belt: Talyn's
Gloves: Talyn's
Boots: Blood Vampire Plate
Cape: Elite Dragon Champion
Weapon: Crimson Keystaff
Archaeology in 3D: Elongated Bowl- Tallahassee, FL
https://t.co/OGeIRPcGxP
#archaeology #art #culture
Archaeology in 3D: Moundville Engraved Vessel- Tuscaloosa, AL
https://t.co/dYvHUl0TJT
#archaeology #art #culture
DOSCH 3D: Human Anatomy
骨や脳、臓器、血管など人体の3Dモデル。SFスキャンから健康番組などのモデルに最適。
販売価格(税込): 45,360 円
収録フォーマット:3DS, 3dsmax, C4D R8以降, Lightwave 6.5以降, Maya V5以降, OBJ, Softimage XSI, VRML
#Dosch素材集
https://t.co/6qGJ1CJhmu
Exclusive @RealD3D #CaptainMarvel poster!
Get tickets #inRealD3D:
https://t.co/oVXQLTzjQs
@jimmygunawanapp blender3d: grease pencil with stroke surface, convert it as curve, export it as .obj
three.js: store curve in float texture, distribute quad in vertex shader along curve. move each quad with simple motion. jitter the motion seed to get natural effect. clamp y for ground effect
@on_code blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it
// Everyone else in AQ3D: recreating the Doomknight set
Me, an intellectual: recreating my AQW set //