Realistic Joker 🌐🎨

Artist: Phil Nguyen (ArtStation)

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1枚目 wlwからミクサちゃん
2枚目 wlwからスカーレットさん
(3D:ZBrush)
3枚目 バットマンアーカムナイトからジョーカー(3D:ZBrush)
4枚目 思いつきでガバメントをピンク迷彩塗装

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Modelled this one a while back :D
I first posted it when I had zero followers xD
In 3D: https://t.co/ktAHbTSdYP

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【予約開始】PS4『サムライスピリッツ』新作、Amazonで予約スタート! 早期予約特典はDLC「レトロ3D:覇王丸」 https://t.co/YOSVx0eTXL

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Kingdom Hearts 3D: Dream Drop Distance for 3ds was released on this day in Japan, 7 years ago (2012)

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Uma caneta poderosa para você que cria em 3D. Conheça a Wacom Pro Pen 3D: https://t.co/WHPKmST9Eq

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Just in case anyone's curious of what it looks like in 3d:

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Why don't we go to see "Mr Googly the Movie 3D: Bad Manners Strike Back"?

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Concept Artist Friends: What resources do you use to improve? I need to increase my skills in environment design and use of 3D: Any experiences with online schools?

Bonus Nootfish for your troubles.

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I don't have time to play this game right now, but I will do so in the future! For now, let's get the story in so I can prepare for KH3! Streaming Kingdom Hearts 3D: Dream Drop Distance the Movie at https://t.co/mzMqPAqTMq

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Did someone say red?

AQ3D:
Helm: Akriloth Horns
Shoulders: Scale Slayer
Armor: Blood Vampire Plate
Belt: Talyn's
Gloves: Talyn's
Boots: Blood Vampire Plate
Cape: Elite Dragon Champion
Weapon: Crimson Keystaff

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Archaeology in 3D: Moundville Engraved Vessel- Tuscaloosa, AL

https://t.co/dYvHUl0TJT

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DOSCH 3D: Human Anatomy
骨や脳、臓器、血管など人体の3Dモデル。SFスキャンから健康番組などのモデルに最適。
販売価格(税込): 45,360 円
収録フォーマット:3DS, 3dsmax, C4D R8以降, Lightwave 6.5以降, Maya V5以降, OBJ, Softimage XSI, VRML

https://t.co/6qGJ1CJhmu

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8. Kingdom Hearts 3D: Dream Drop Distance

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blender3d: grease pencil with stroke surface, convert it as curve, export it as .obj
three.js: store curve in float texture, distribute quad in vertex shader along curve. move each quad with simple motion. jitter the motion seed to get natural effect. clamp y for ground effect

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blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it

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// Everyone else in AQ3D: recreating the Doomknight set

Me, an intellectual: recreating my AQW set //

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本日の3D:徐々に形状がハッキリしてきた

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