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Examples for the finished designs + add ons poses/expressions! ((dm for pricing))
These are my art examples!
I’m looking forward to your commission request on skeb or pixiv request😊!
#commissionopen
Some examples of art friends and I have gotten this way and all of them were around $30 USD or less at the time.
1st: https://t.co/FNxkVMzqvC
2nd: https://t.co/AUmquFICEZ
3rd and 4th: https://t.co/IebH8vEDYs
For more information or examples visit:
https://t.co/m6JirzHE6l
@teacuppity Hi Seol! I'd be interested to work with you, here's some previous examples of pieces I've done! (the second is a more recent example)
here are a few examples of the times i've used references in my drawings. I almost always use my own hand as reference (yes the hand pics are my own hand lol) but despite using refs the final rendition is always the product of my own knowledge & imagination
@Jinsxngandjuice Isometric just means the game is on a 45° angle. A non isometric game would be like a fighting game for example
like for example, in the 70s,
character designer would probably give her a bell bottom trousers and simplify the clothes
her hair still stays tho
in the eighties, her hair volume increases, her design is still simplified but the belts are getting bigger
@DefunctUmbra18 @LeahISLuscious @PhoSenpai For me i set their age way older so that they wouldn't judge it like for example this one
I set her age into a thousand years old lol
@hidari_toyoki If you have ever drawn clothes based on the design of Pokémon, please let me know using the tag attached in the previous post!
Example ↓↓↓
※This is designed based on Nihilego.
@RaccoonusBalony no with contrast i mean more than just value, also hue and saturation but yeah ig value is the big one
wait ill sketch an example
I liked the archetype example I made so i turned him into a character :D
I was offered to take CBT (lol) for it when I was younger but we couldnt afford it so Im just stuck like this for life oh well. We ball though. heres more examples of my work!