cover to the new game book Assassins of Allansia by which I had the honour of playtesting. Can’t wait to see this hardback masterpiece! Thanks Ian!! ☠️💀🏰⚔️⚰️

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Let’s play Backspace Bouken (Demo) ! Or at least try to. Cover image by Discord member Mayanana. https://t.co/BZpqdVKk3h

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Hey all! I'll be playtesting Dreamland RPG at on Saturday June 15 at 2:30PM for ! Come by and play with us!

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The Archivist and Battle Smith specialists are ready for playtesting now on D&D Beyond! Try them out and show off your new Artificers!

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went really well today! Plenty of bugs spotted, but better found than hidden! Now to blast through three pages of fixes. 🔧

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Thank you so much for joining me for more Ludum Dare playtesting today! Have a wonderful rest of your Thursday and tomorrow we'll be back to our normal coding streams and work on improving Rainbow Rampage a bit!

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She’s so tired after an intense playtesting session

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My newest character, Vardha. She's a Sylvorc (drow variant of my DM's half orc/half elf homebrew race). I'm playtesting Illrigger for her, and so far I have had a ton of fun! Her armor is a pain in the ass to draw though, so just sketch quality for now.

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Although it's kind of redundant of me at this point to post anymore about this particular project, considering I've been busy with playtesting and working on another one, here's yet another shot of a map I haven't been working on lately that I need to return to at some point.

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Another few hours of playtesting in. Always a pleasure seeing the game in action! Another 30 bugfixes to tend to! 💪

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Somebody help O.R.B., they are even more tangled up with the cable than last time 😮 Getting ready for another playtesting 💪

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Playtesting for Japanese visitors, new characters, and more work for our lil game designer...

Read it all in the new https://t.co/ptwKDgoMZa 💻🍄

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My favorite feedback from over 100 hours of TPK Bestiary Playtesting that got done, concerning our sentient disease monster group Maleophages: "It made me physically ill. No, not my character. ME!"

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Playtesting a friend's game ^^

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We’re are once again looking for volunteers to help us in and as we’re approaching important milestones of our projects, we’d like to extend an invitation to all of you!

Want to join in? Fill-in the form at https://t.co/0E9CDs0CgM! 📝🐳

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An example of how we're keeping the design language consistent across types of cards to improve legibility and create consistent focal points from card to card.

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ICYMI Nobody knows anything: why not doing playtesting is inconceivable!
https://t.co/o3UXSojix5

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"Countless hours have gone into designing and playtesting the game" | Check out this review of Mourner's Call by Man VS Meeple, here: https://t.co/cRqDk54BoD

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DATA!...

Working on a new unity editor extension for bug reporting while playtesting.
A lot more features to come.

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