Some inspired spritework I made featuring some of my hyperfixations and cool artists' characters.

Cinder belongs to
Medley belongs to
Itsuna belongs to
Plush Maria belongs to

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Meet Cheshira - another Kryptid with button eyes.

I think I'm progressively getting better at spritework.

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I'm tired of posting drama BS, let's post some Kryptid stuff, and enjoy this lovely spritework...

At least... I hope its lovely...

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[Commission] Tyrofee Havenpike
Commissioned by !!
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It's a beautiful morning, boys and girls, it's time to make some magic and hopefully get some fun work into stuff.

For now: Enjoy the spritework that's a WIP.

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While it improved some things like the idle and walk (mostly), Sonic 2 definitely had some lazy spriteworks.

Shading is all over the place. The inclusion of the "mohawk" is definitely deliberate but isn't consistent with 1 or 3.

Made some fast fixes to illustrate what I mean.

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Sharing some spritework I commissioned from for the visual novel I've been working on!
It's going to be about girls with powers who punch each other and also maybe have lots of complicated feelings.

Here's the MC, Nishiko Shimomura,
aka useless angry lesbian

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Our spritework is really rolling along now!
Shar is already all done with Benji's expression sheet - and it looks SO good! Here's a spoiler of our dragon boyo

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Spritework/pixelart practice! This is fun, actually

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Oof, of course I came across this a day late. Still, I'll throw my hat into the ring ¯\_(ツ)_/¯. I do both spritework and digital work, and I like to mess with style a lot! Prices are negotiable, and depend on the medium and complexity.

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Poco se habla de que Pokémon Blanco y Negro 2 tenían un spritework disponible buenísimo para hacer cutscenes para la historia y un buen diseño de personajes y decidieron relegar todo eso a PokéWood de entre todas las cosas xD

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y'know i don't think i've ever seen a 3d bowser grin as menacingly as he has in his BIS spritework

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Me: "I will finally do my homework and then go to sleep"

Also Me: "Let's try to draw myself but as spritework"

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Yeah, I know, this is about a non-stiff running animation, which...even Sonic kinda does, with no bobbing once over a certain speed, but I can't stress enough how many games have human characters that never subtly rotate their head. Even I'm guilty of this lazy spritework!

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Here's some examples of my spritework.
I also did that Casa Del Gremlin game from the 2017 Game Jam

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a year later and i made them into full-fledged ocs for a VN LOL...
i know some people already know about these ppl but, eh, i feel proud enough of them + the spritework to show them here /o

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Commission for Shrapnelshark on FA with Stormwave on FA's character

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