画質 高画質

38/50

There are 32 different Suits and each one of them really defines the character of the MH Identity. As said earlier the traits are coming from the MH Core, so you could get a Mask and Suit of the same character, which has a small chance but is amazing.

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It’s a pretty piece but you could define the light source and push the overall composition of lights and darks.

The rock shelter can be a stronger visual.

The light can have a spotlight feel on the environment.

The rain can pick up reflection in the beam, be more mystical.

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Surrealism is something that defines me and my art style
Here is some of my surreal arts
Hope you love these😊💜
Have an amazing day✨

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oh yea heres some chain-drawing progress. draw a strip to define the angle and twist, draw every other chainlink to get the size/spacing down (red), draw the rest of the chains (blue), ham up the perspective, do line art over it. time-intensive, relaxing (kinda)

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Those four are my current Ocs, plus a few ones Im still working on.
Didnt define a complete lore, but basically they act as a "team" of experts against monstuosities.
(But with uni currently, kinda hard to work on them, cant wait for May to be able to ! I got a lot planned !)

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horuseth thoughts/theory thread: Horus’s secret love for Seth is his current motivation in the plot, powerful yet undefined.

My theory is that while Horus knows he's emotionally drawn to Seth, he's currently in denial that those feelings are romantic. (1/?)

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Since I don't use outlines, I start shading right after some rough color blocking, and proceed from there to define shapes. The left side shows how basic my colors actually are if there is no shading.

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Few more of my favourite , definetly the most under the radar NFT on Cardano at this time!

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gonna make a game about wandering through spaces defined solely by colour

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More than likely true 110% yes definely indeed postively absoloutly

0 3

muffins/derpy whooves!! i love her so much she's definetly a fave~!!

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Happy 10th anniversary to Skullgirls! This game means a lot to me as it gave me the drive to post my art and helped me define my artstyle! To celebrate here are some of my favorite Skullgirls drawings I made over the years!

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10/
Super pumped for the collection to drop with "33 snapshots of the chaos inside that defines who we are to the world outside." The art on the first 3 sneakpeeks is phenomenal - eye-catching with a pop-art commercial appeal + deep narrative 🔥🔥🔥

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i think its hard for me to consider project autistic because hes like. I don't think he can be defined by normal mental illnesses at this point. But he is a self insert and i think that alone earns him a spot in the autism thread

0 1

it is the way we think that defines our actions, my job is to illustrate how situations can reach a subject
.
this man went to war and so he returned.

City shell

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Still need to define this character, but I had a loose idea of some magical girls based on fashion pieces. The first was based on Leg-Warmers, I made the concept for the second girl awhile ago

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-Birth of a new Sun-

definetly one of those paintings that named themselves because I don't know what the title means either :)

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Art Tip:

There's no such thing as bad character design. Doesn't matter if they're complex or simple. All characters have those few details & traits that help define them to be notable amongst all the others (including color scheme). Mind the design overlaps that may happen.

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