画質 高画質

Fancy joining us this Friday for our next We’re watching Tehran Taboo, a film with “An engrossing story and characters, depicted in a visually stunning manner… A striking debut feature from Soozandeh.” More and how to watch, here: https://t.co/UmSq0SzuvB

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Also, I've personally never felt more visually represented in video game than when Akechi dressed as Akira:

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Your style doesnt have to be visually consistent, its simply the result of your technical abilities being influenced by your personal preferences and choices.

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Also it's really cool how both characters visually transform through the film. Sophie's hair goes from dark brown to "the color of starlight" which suits her even better. While Howl reverts back to his natural black hair. Sophie grows. Howl gets his heart back.

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Working some more through the Material minigame, not much has changed (visually!) so I wanted to show off an amazing commission I received a long time ago from the incredible - I always loved their take on the Eitil design <3

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YOU are blind YOU are half blind YOU have a missing eye !! what does that make???? 3 visually impaired bitches that i coincidentally all chose

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Step 1. Confusion.
( I found myself in mental chaos, living amongst madness, I needed a way out )

Represented by visually wild pieces.
Lots of colors, lots of shapes. Moves the eye.

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Q3 I agree with everyone about the text being legible, not crowded, etc but another thing you want to consider is how visually appealing the text layout is. Here's some of my older comic pages as examples of what NOT to do with speech balloons.

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OCR devices were primarily intended for visually impaired people. Dr. Edmund Fournier d'Albe developed optophone in 1912, it was a scanner that, when moved across a printed page, produced sounds that correspond to certain letters or characters. https://t.co/oFL1SZOi00

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Just finished Mahoyo and was left mind-blown. I already had high expectations, and this surpassed ALL of them.

Mahoyo has to be one of the finest works of Type-Moon.

A visually stunning masterpiece with one of the best possible ends.

( I wouldn't mind a sequel)

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WARSHIP JOLLY ROGER is a visually stunning adventure, written by (Millennium), with breathtaking artwork by . Space pirates. Political intrigue.

Order the Series Bundle and Save 35% Off: https://t.co/IQp9rFRNOZ

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this drawing is definitely is visually more interesting than my last post, and features a different friend

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Our next 'Behind the Cover' feature is quite vibrant and unconventional for it dives into a release that strays from the binding norms of genre categorization, both visually and musically.

Coming soon to Heaviest of Art...

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I Love drawing hands. I always try to make them extra visually pleasing. Hands 💙

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May be my bias towards this specific aesthetic, but Skullgirls legitimately looks amazing, it's up there with Darkstalkers as one of the more visually interesting fighting games.

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I actually liked The Batman's take, which had her wrapped whip visually appear as a tail.

I didn't mind Telltale's take either, besides the bizarre decision to give a thief mostly exposed fingertips.

B:TAS's gray design is my favorite one of that era, along with 's take.

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it's nice when you are trusted to draw a someone's character. I like to visually embody other people's ideas. Light Be With You.

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Recently we covered but recommended that we'd try it on Steam instead. On there, the game is much better both visually and technically. A charming short 3D platformer with smooth gameplay and an amazing soundtrack. Just don't play it on (yet)!

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WARSHIP JOLLY ROGER is a visually stunning adventure, written by (Millennium), with breathtaking artwork by . Space pirates. Political intrigue.

Order the Series Bundle and Save 35% Off: https://t.co/IQp9rFAcqp

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This is more of an expanded concept than a new one. I've included the old artwork and text portion I wrote in 2018 as I consider it to still be mostly up to date. But today I just wanted to expand visually on some ideas, so here's a new red for you.

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