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Hey #indiedevhour folks, check out our brand new Salvaged Greenlight page! http://t.co/NJdFEXKOvQ #SalvagedGL
Shadow Assassin. #conceptart #fantasyart #darkfantasy #RPGMaker #IndieDevHour #indiegamelover #rpgchat #RPG
We mentioned many TV icons and created this big statue of MAZINGER Z. Do you remember where it is? #IndieDevHour
Wednesday = Q&A time! Ask away and you'll get a personal video response during #indiedevhour! #AskZoink #gamedev
#IndieDevHour, haaave you met Nova Blitz? We're a real-time #TCG and looking for feedback! http://t.co/MaKddqlZk6
Ahoy #IndieDevHour! This week #OceanHeart got an early logo, boat upgrades, engines and chased sunsets! :) #gamedev
A reason to care about #indiegames: http://t.co/HJUUXBshbA, #gamedev #indiedev #IndieDevHour
Here is what hides behind Wrath flames! #gameart #IndieDevHour
Come play with her! https://t.co/GxNs5jKOY9
Hi #IndieDevHour :) Here's what's up with #Oceanheart lately: new boat, props and many hats! (http://t.co/SMjLQ38KKR)
Edrist is the main character of #Galacide She's seen some shit and is tired of everyone else's #IndieDevHour #gamedev
This week's work has been all about pleasing the Samurai shopaholics #IndieDevHour #indiedev #pixelart #SamuraiBlitz
Been implementing the battlefield interface now that the artwork is pretty much complete. #indiedevhour #indiedev
The Immortal Book of Mythology #Kickstarter is now funded!
https://t.co/gb0DhbLO77 #IndieDevHour #screenshotsaturday
#IndieDevHour is the best moment to announce a new version! 1.2 for Android uploading! http://t.co/fsro1QiaOD
Immortal strategy game Art Book on #Kickstarter now https://t.co/M0g2iir6F9 #IndieDevHour #screenshotsaturday #art
Immortal strategy game Art Book on #Kickstarter now https://t.co/M0g2iir6F9 #IndieDevHour #gamedev #indiedev #gameart
Immortal is now live on Kickstarter! https://t.co/M0g2iir6F9 #screenshotsaturday #IndieDevHour #Kickstarter #artbook
A look at #voxel workflow for #indiedevhour : 1. Model Roof. 2. Apply damage, etc. 3. Lighting applied / in-game
Put your ego aside and let playtesting change your defined gameplay constants! http://t.co/tDAKgW45uO #IndieDevHour