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This is Aurore, a new fight girl OC of mine with a turquoise and pink gradient. She's a sewing and embroidering enthusiast, customizing clothes and furniture. Her knee is razor sharp! Art by IchigoFuri, original adoptable design by thistle.
Icon YCH Commissions
Only $5 Each! Or two for $9
There’s a number of different species so feel free to ask! (Also different options like hair, horns, tongues etc!)
Background can be changed to any colours/gradients you’d like!
(base by Weinerdogworks)
RTs appreciated 💖
@ArtvisionNFT @YonesMahmoudi "Gradient assassin" 🪓
price 0.05 $ETH
https://t.co/dUaMoNeJHd
Commissions open!!! #commissionsopen
flat color/gradient/pattern backgrounds are free
pleaseeeeeeeeeeeeeee- dm me if u want one, i can only take paypal :]
stopping point for the night~ gotta put some of the contrast back in cos the gradient map took a good bit of it out
im literally using this insane gradient of black > dark green > light green > red > pink > yellow for this wip and like. nothing about this makes sense but it doesnt matter cuz it slaps. as long as you get your values looking ok it will literally b fine
b//mp!! also some alternate versions from when i was playing around with gradient maps + a regular old reed for reference
@YuamuNanahoshi "
Gradient hair girl, you seem to have quite a potential - I like your style!
As for you Nanaho, I don't want to admit it but you're quite c-c...cute! And also pretty smart for your age... and... *runs*"
@xeno_toast I do very minimal shading overall (mostly just what's required to make the art look less.. flimsy ig?)
But I like to use "blocky gradients" where I layer a lot of segments of cell shading to get a slight blending effect! It's most visible in the eyes I think
@xeno_toast Cel shading is something I enjoy, but I like using airbrush for little details and gradients.
@xeno_toast Cell shading all the way for my primary shading, and then a big gradient for effect/ambient lighting! (I’ll occasionally use softer shading but I’m not great at it 😅)
@xeno_toast I love big, blocky cells, but I'm starting to incorporate opacity gradients and gradient maps. I think I can get them to work in motion too.
@xeno_toast Cel-shaded with some gradients here and there.