WIP...🥲 I had to switch between PS and SAI when doing the pattern since the brush stroke in SAI is smoother compared to when stroking in PS

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Heyoo! Hope you're doing good! ^-^

I'm not sure if I can squeeze in a stream today. Got a new 1TB NVMe M.2 SSD today and doing a fresh windows install on it right now in hope that everything runs a bit smoother and no more blue screens 🙏🙏

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After months of uneasiness for their 2nd season, I’m really relieved and extremely happy with the 1st episode, the animation feels smoother and the art is more polished

It gave me a sense of fluffiness at the end too, that people can finally love R3BIRTH more lol

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Oh, boy! AlgoRithm Cubes’ 8 year old brother has accepted the challenge. He wanted a smoother look and wants the world to enjoy his rubber duckies!!! I present the first AlgoQuack. Listings and charitable split announcements coming.

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this is yalls sign to take ur lineart layer, put a clipping layer over it and make it a smoother color that goes in with ur coloring. i better not see NO BLACK LINEART ON MY FEED ANYMORE. /POS. /NM.

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NOTE - We're still working out the launch date for this. I'm not intending for it to be a big campaign. What will determine a launch date could simply be if I decide to do this or the BITE IGG first, both up now so it'll rest on which I see could get a smoother run.

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moarning darling strays💜🥺 i learnt a bit of blender yesterday and i definitely did not give nina smoother booty 😌 i

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sketch vs final LMAO
im def getting smoother w my left hand but only when i zoom in a bunch

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Riku has been my sona since 2002

Initially she was only black&white, no markings, her muzzle was more squared, leading many to believe she was a horse.
Rarily drawn as anthro

Then she got bangs, first spikier then smoother. Her snout became pointier, then rounder. Red feathers

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Thanks. I had a references laid under the sculpt and I just followed the rough shapes. Made extracts or raised areas of the shapes like the mouth where I’d want to put thinned black paint into. It could be smoother though.

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That looks like Lotus fog..
But just a teeny bit smoother.
😉

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hacer pixel art y pasarlo por el smoother me parece super entretenido jsjs

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Here's your local chu Boobie gremlin collection featuring and ~ I can't help it! i just love being smoothered in softness! >//u//< ♥

🎨: &

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old vs updated ref
separately they dont look that different but side by side im sure you'' notice the big difference in quality and overall the lines are smoother rather than kinda blurred

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A tiny update for the sake of my sanity. The original was 6 frames- I added a frame between 1 and 2 for cushioning/easing. But I didn't do the same between 4 and 5 and it was driving me insane.

It's subtle but it makes the changes just a touch smoother.
https://t.co/60fXpmXawG

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I'm smoother than a baby's bottom~ ✨

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Man, i am going back to alot of my older "plus Size" model edits ive done and redoing them-
just sub-dividing the original mesh and increasing proportions is so much more effective vs using the pmx editor's knife tool
of course you also get cleaner topology which looks smoother-

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Drawing is still not easy for me,even after getting better at it. I also wonder why other people's drawings look nicer or smoother, even if it's just sketches. Still gotta find out the secret. Btw here's one of my projects I've never finished.

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The colours may be similar however the overall style is different. Azuki is smoother, whereas Muri uses harsh contrasting shading style. I personally prefer Azuki art better but to say one is a copy of other isn't right. Roadmap, delivery and ecosystem of Muri is also strong.

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Second, but certainly not least, we have some steppies, featuring Rae's sick kicks! Also trying out a new stomping effect on impact! Transparency doesn't transfer over well, but I have a plan for future emotes to allow a smoother fade-out.

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