画質 高画質

James Hiram Malone was a prolific and multi-talented cartoonist, painter, and graphic designer. He was born and raised in Atlanta but spent the height of his career in Detroit during the 1960’s and 1970’s.

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Po, algo inusual de mi parte.

Me dejaron de práctica simplificar la forma de un animal para crear un ícono (o como le dice el profe "hacerlos símbolos de semáforo"). Hice este zorrito y siento que quedó muy cute, que me daría pena no publicarlo. Espero les guste. UwU🤎

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Tunblr ask doodles! I'm trying new things with a diff cartooning style, working on simplification and texture! What better to test this on than some good ol' fashioned SCOUT ABUSE and MEDIC CANNIBALISM?

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Hace algunos meses inicie una dinámica para organizar mis calificaciones, y al hacerlo diseñe un personaje para cada materia! Aquí están Físico, Historia, Prof. Tecnología y, Edu (de Educación Física)

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No fue muy bien una jojo pose

Pero podría calificar como una
XD
(Me veo re cool, vamos xD)

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do lindinho 🥺💖

amigo eu tive que simplificar umas coisas aí porque não tenho essa capacidade e paciênciakkkk

esse rosto é tudo pra mim to orgulhosa 😔

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Bueno, no se si consideres difícil a Doppio, si trataras de emular las facciones originales si, pero simplificado es bastante sencillo.

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Unos dibujitos pa practicar un estilo mas simplificado
realmente se volvio entretenido JADSKASF

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the concept of the merchant character we post earlier.
For us, pixel art is an exercise of simplification, we need a solid base to simplify and still keep the details readable.
Concept by:

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... how many more kids need to get hit by a truck before Japan realizes that they may need to increase the qualifications needed to obtain a driver's license?....

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Hi; my name is Ark, & I am a character designer! I love Horror, D&D, & Sushi! I make a prolific amount of characters, so expect a ton! I like how expressive my characters are visually.

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..I’ve been poring over it for years now, but it wasn’t until recently I really LOOKED at his work and realised where I’d been going wrong: I was adding more and more details trying to prefect everything, but a lot of the beauty in his work is the simplification and stylisation!

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It's Florin's Software House Saturday! Today it's the turn of Melbourne House! Again, a very prolific publisher of some classic games. What were your favourites and memories? Share and comment! If you like! 😉😀

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está muy simplificado pero es lo que pude hacer :,c

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Something about early-career jrpg art from artists who would become prolific (like Tetsuya Nomura and Ken Sugimori) hits different

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Keiji Fujiwara, a prolific voice actor with a career spanning decades, has sadly passed away aged just 55, after a several year battle with cancer. Fujiwara was best known to Danganronpa fans as the Japanese voice of Koichi Kizakura.
https://t.co/zA10FQv6xE

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As an oversimplification you could say that what I find unique about Beuville's art is that he's a generalist of sorts that is also masterfully accomplished in specialized fields (kind of an oxymoron, I know). And he makes it all look so damn effortless and unpretentious.

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My name is Arkvander, & I love sushi, horrror, & D&D! I am a character designer with a prolific amount of characters! I'm on a short hiatus for a few days with art, but when I come back, I got a ton lined up to do! If you wanna know about any of my characters, feel free to ask!

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Bueno sa saben como funciona esto
Denle Rt y ❤️ más la foto de tu pj y yo califico
Perdon si están culero lo hice yo.

SSSS- vamos al Md ahora mismo~
SSS - no veo tu Md en mis chats~
SS - ultra hot~
S - super sexy~
A -sexy~
B - adorable
C - cute
D - ok.
F - meh

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