画質 高画質

Playing with Cinema 4d and Octane render 🤗
Render time 12-15 min each 🕒

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The game of the week this week is ScourgeBringer
developed by Flying Oak Games Published by Dear Villagers.
ScourgeBringer aims to channel the mystery and rawness of an early rogue-platformer


https://t.co/gmEnPwphKS

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Check out Fábio André Fernandes' (ernandes) designs for High Tech Streets! Don't miss our brand new props kit, just $49 this week only!

➡️ https://t.co/2IxvLMUsDw

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Testing out image "cutscenes".
I think I need to redraw them and try to draw them in a reasonable size. Will test again.

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. launched a new project to preserve gaming history and recover source materials. They're now studying the first two Monkey Island games:

https://t.co/FlCqFyhA50

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Calliope character Bachelorettes for male player
MemoryTrees : RPG simulation game [BXG] [GXB]
Download public version https://t.co/pclG516dpw
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player select screen now uses Dynamic Repalettization for all the background assets! I still need to play with the colors a bit to get better contrast, but what do you think? :D

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- Watch out!!! You can burn yourself with so much cuteness 🔥
Cuidado!!! Você pode se queimar com tanta fofura 🔥
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지도 아이템을 만들었습니다.
스승님이 제자들을 위해 특별히 만든 지도는, 주인공의 현재 위치가 어디쯤 인지를 알려줍니다. :3




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