画質 高画質

足首の関節はこうなりました。#C4D

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Wazeland 360 - [DDP_707]

Playing with these models are getting really fun! Go grab your sample kit now at https://t.co/6nViWZRUhs!

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Some process: Started life as a blobby Zbrush sculpt. Retopo in Modo. Textured in Substance painter and rendered with Redshift in C4D.

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Another one of my daily renders, titled, “Shaggy, this isn’t weed.”

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So. i had nothing to do so i modelled this blue spiky fella. only the sharp polygons can make good spikes! based of my favorite dreamcast-era sonic.

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Playing with some abstract Topographic maps this week.

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FANTOM//
Day 834
Assets made in oculus medium and clothing made in marvelous designer

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