Older Hyper Combo cutin artwork for Chiyo-chan.

Done in vein of Marvel Vs Capcom's cutins, I whipped this up specifically for my Kirby Right Back At Ya Youtube Poop. Due to poor rendering decisions, the sequence in the final product looks pretty muddy.
https://t.co/PkHEuZ6o9o

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Thanks to Capcom's new policies, it has been decided to change the character design of Resident Evil 4 for a more "realistic and comfortable one for an apocalypse"

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Bigass Art Dump - Day 582
"Dead Rising!" (December 2011)

Capcom's Dead Rising!

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Bigass Art Dump - Day 564
"Lilith & Morrigan" (November 2011)

From Capcom's Darkstalkers! I really wanna draw these two more!

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Falcon, or ‘Fokker' in the original Japanese version, from Capcom's 'Power Stone' https://t.co/GjSLlAsDsC

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Edayan - One of Capcom's brightest young talents, and mentored by some of their most elite. Edayan was hired by Capcom through a contest, and worked as an assistant, before stepping up as character designer for the cult classic fighting games "Rival Schools & Project Justice".

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ICYMI, we translated the first two parts of Capcom's "The Making of the Rockman ZX Series" posts. While the first part sets things up, part two delves into the choice Inti Creates faced: make 'Zero 5' or start anew. Read it here: https://t.co/Wu6DJLguSd

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Classic artwork from Capcom's Street Fighter Zero (a.k.a. Street Fighter Alpha) series circa 1995/'96 🔥

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Never forget that in the Japanese version of Capcom's Quiz & Dragons (1994) the Fighter isn't just not wearing pants, he looks like he's straightup bottomless!

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🥰僕の大好きな…及びCAPCOMの最愛キャラのイラストをご紹介。
彼女はかけがえのない、僕の宝物です💖
ジャスティス学園のザキです💜💞

🥰Introducing illustrations of my favorite ... and CAPCOM's beloved characters.
She is an irreplaceable, my treasure💖
RivalSchool of ZAKI💜💞

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Watching some MvC2 streams and man I forgot how cool Gambit looks, especially in Capcom's style
[#mvc2

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NEW GAME RELEASE!

MEGA MAN ZERO / ZX LEGACY COLLECTION (SWITCH, PS4, XBO, PC)
Capcom
Platformer
February 25th, 2020

I love that Capcom's created this bundle of six Mega Man titles in one, plus the bonus Z-Chaser. Enjoy the classics!

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Hey! I'm kinda new here!
I'm an Artist and Aspiring twitch streamer. I play and Fighting games like
I'm a fan of and

Here's my piece for our favorite

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Another Antonio Lopez Jojo ref: Artwork from Lopez's 'Thousand and One Nights' is the reference for Midler's look in Capcom's Jojo's Bizarre Adventure & Heritage for the Future.

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The opening to Street Fighter III: 3rd Strike, Capcom's 1999 arcade game.

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BNMotive here! I've always been enamored by Capcom's works and I love doing pixel art.

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Which one of these RE Engine era concepts would you most want to see in (These are from Capcom's RE7 Gallery)

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Most fighting games have impact FX that look like small explosions (KOF, Tekken etc). But Capcom's impact FX tend to be bursts of light with very unusual shapes that will feel familiar to those with astigmatism!

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The King of Dragons (Arcade, 1991)

Capcom's closest answer to the Golden Axe format. Simple, but fun enough.

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