I am too blind to pinpoint improvement, I just draw foxes a little different now. The ramp up in colors is a funny coincidence though

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2) Divide the lake prox raster by the sum of the two rasters; gives a 0–1 scale of how far you are along the path between the high and low points.

3) In PS, I flattened out the lake shapes, and then in Blender, I applied a little curvature to the ramp.

4) Done!

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I have been doing this challenge for a while using this color ramp generator: https://t.co/BQDiRz9dlI and inputting random numbers from https://t.co/k93ntV9Jp4 to generate a random 8 color palette for pixel art. Then I made a 64x64 artwork with that palette.

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So, we hit affiliate last night
Thank you guys so much for the help with this, for everyone that stopped by to watch, and everyone that followed me to do this.

Now I just gotta make sure I ramp things up and make my streams more interesting to watch ;)

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More obvious but Aizawa still has ice on him after getting out of Icyhot's ramp

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At this point I feel like you guys figured out what the ramp up is leading to.

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Evidently this never made its way onto Twitter, but here’s a Scary Fertery to ramp up the Fright Factor this week! 💀🍁🎃

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I've been pretty swamped by work, and it's gonna ramp up next week so I may not post much. The animation will be on hold until then.

In the meantime enjoy some frames of dimple yoshi.

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Today I'm setting up some assets for my upcoming Ko-Fi page. It's going to allow me to offer a non-traditional style of art commission. I'm excited to see if people go for it. Not just for the money...But for the gamification I'm going to inject into it to ramp up the fun.

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It’s this: a private zip-line that brings you to your futuristic jet powered single-seat flying sports car, which launches into your futuristic armored big rig, which then launches off a ramp and transforms into a giant battle mech ... with a sword. We are such simple creatures.

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Cultivate and Kodama's Reach are the dominate 3cmc ramp spells in edh, but sometimes you want land and a monster. Growth Spasm delivers, with ramp and a token that ramps. It fills a unique niche that helps it fit into a bunch of potential decks.

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Day 7 - Swamp

Just gonna... gradually ramp up the difficulty.

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quick for-fun hair texture instead of the 128x128 texture i use to test hair flow (which the UV map is still using 🤷‍♀️)

you can chunk it up or make it extremely fine with the sliders on the noise texture and add colors with the last color ramp

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*Buys ramp seed*
Cant wait to eat these ramps!

Me and my friends by the time they are ready, 5-7 years later:

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GREAT NEWS! Marsden Lane ramp will begin construction from 26 Oct & completed next spring: something I and others have been campaigning for for many years.

Enderby based Oliveti have been awarded the contract. Pleased to be supporting local business & protecting local jobs too.

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Imagine having to sac your own lands that let you ramp into Tectonic Hellion if you attack because you have one more than the player with Coffers and Urborg. I wanted to like it, because its big and red and a Hellion. But I still don't. And at 256 decks on edhrec, I'm not alone.

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🇳🇱 Dit is een regelrechte ramp. Het spijt ons zeer.

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Confounding Conundrum actually is good against the deck, but as I said in the , the card most likely is an anti-Simic Simic card. Against other decks that use it to combat the strategy, it's fairly easy to have a robust enough non-ramp plan for them post sb. 4/X

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The continuous ramp provides public access to reading rooms.

The rings of timber structure and book shelving line the ramp, giving a sense of shelter, efficient book storage and diffused light. - Architect

Winner Tiny Library 2019 Competition (3rd Place)

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