画質 高画質

I reworked this drawing and am really happy with how it turned out now! Much better than the original.

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[UPDATE] https://t.co/Jn44A6JJu0 collaborative project 'Europa Descent' for by / I reworked the submarine for stage 2 of the project this week. Featuring new utility modules, weapons and initial paint tests.

Website Update:
https://t.co/neEZW1lvZL

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Reworked a bit the colors.

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Reworked Clover Pennyworth

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Stuck for something to do today?

Here is The Fishing Party - possibly Lady Sunderland and her Son John Sutton 🐟

This version was painted over a more reduced earlier piece and has been reworked many times.

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baby boy got a redesign! I've reworked on his background story!
I'll finally use him for a campaign! Me and a group of friend will play Ryuutama and I'm really excited for it!!

https://t.co/o2BWi5NM71

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Further bit of progress. Reworked the composition a bit and I think this works better.

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I finally scrounged together enough time over the course of a few months to render something nice of Viri for her new (still in progress) ref sheet! Her pose is a reworked version of a piece that I drew last year, with a bunch of detail touch-ups and anatomy fixes

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I sent out tester sets to a few folks and the leaner, reworked brushes for Clip are done. There'll be heaps new, too. About 630 total.

I'm making art to promote the coming update and using the opportunity to learn paperdoll animation in Fusion. Node based workflows are weird!

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Finally got around to finishing an older portrait study! Started this one a couple months back and reworked it completely the other night. Thanks for taking a look! https://t.co/iYlxXyXnzN

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https://t.co/LeOb0Okszs
2/100 here’s the second pattern I’ve uploaded to - I reworked a painting I did for my challenge and added some floral overlays. I love working like this, it feels more free and open to happy accidents.

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Working progress on my reworked art. I know its not as good as the artists I look up but uhh... I'm getting there (after a decade)

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Kuronagi redesigned! uwu
Hope he fits in more to the reworked oyasumimi's now

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I reworked the face of Toxin in this picture because I hated the angle of the face so much, I added a lil bit of effects too, now I am satisfied with it

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And a wireframe one, since I reworked some of the topology, thanks to and the advice!!

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reworked a sketch and even though it wasnt my original intention, its better to fix what i can and post it anyway

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Reworked Barrel's sprite once again, she's looking more on model than ever before!

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